I liked the concept and the mood music created, it has potential, and can grow a lot!!
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GameJam - Virtually Alive's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality and Innovation | #7 | 3.945 | 4.200 |
Graphics | #16 | 3.632 | 3.867 |
Audio | #25 | 3.068 | 3.267 |
Overall | #28 | 3.169 | 3.373 |
Fun and Game Design | #47 | 2.755 | 2.933 |
Theme | #55 | 2.442 | 2.600 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Assuming the third game is unfinished, this game has serious potential, I would love to play the complete game on my phone someday.
Interesting concept, really meshed together well.
Doesn't quite fit the theme fully, but I still feel like these are microgames.
I would add a button to allow players to speed up the text, and ensure there are directions of some kind (even one or two words) for each microgame.
Slow, doesn't feel like WarioWare, blah blah blah. I love the art and audio.
Very immersive! I agree with hardtrancefan - it started off really well, but once the memory recovery sequence started, I wasn't able to progress. It looks like this was designed for mobile. I still rate this a really good game, and I'm sad I wasn't able to see the rest of it.
It started off with a whiz and a bang, looking and sounding quite spectacular. But, there aren't any instructions for each minigame, and that caused an issue.
It took a minute or so to understand the square swap game objective. But I had no idea what to do with the swipe game (the one with the purple circle and line).It took ages to get that purple line to move, and when it hit the circle it did nothing. I tried clicking, click dragging, touch swiping. A few instructions would be great, because the game looks and sounds really good.
I just can't progress past the Swipe minigame.
If you could comment on what should be done, I'd love to see what other minigames you've created.
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