Sure thing! GDevelop 5. Https://gdevelop-app.com
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Hey! I love these assets and am wanting to check on your distribution license.
One of the engines I use has an asset library for users that lists a bunch of free assets (with accreditation), but the asset library *is* stored on a centralized server off itch. While I'm assuming your licensing would restrict/deny this type of use, I wanted to confirm to be 100% sure.
Thanks! My actual metroidvania I'm working on is what inspired this, as it's using all of the methods I use in that game proper.
I'm going to take a look at your top down shooter template sometime this next week to see if I can help with those tweaks being asked, too. :D
The new example will have a Finite State Machine, allowing you to avoid animation conflicts/have as many "check" variables in the player controls.
It will also have more detailed explanations on Enemy AI, a basic title screen with both Gamepad and Keyboard support, a "speedrun" timer, etc.
Both of these are examples, but I intend to put big huge disclaimers all over this one pointing people to the new one once I'm done, since I would probably not recommend most of the methods I have in the old example to people.
Looks like the project folder I have updated has "Loop" enabled on that animation for some reason, even though my local copy and the compiled version does not.
This was my first project using GD5, so it has a lot of bad practices in it. I'm currently working on remaking this using all of the stuff I've learned over the past year or so, so I would say wait for that. But I'm uploading a copy with this fixed. As mentioned, you can just open the hero object and uncheck the loop option to avoid this.
The fixed project has now been uploaded.
I just saw this get posted to Steam. Congratulations!
However, I saw that it is only listed for GameGuru. Has the other engine support been dropped? I had been really wanting this for Defold and Love.
I see you have Love2D listed, which is Lua based. Please consider support for Defold as well since it is also Lua based. Very excitedly watching this for Godot/Love2D (hopefully eventually Defold :D )
Your work is so fantastic. I used this cemetary pack for the environment art in a game jam submission with a team of other devs.
Thank you for putting out some of this stuff for all of us to use no charge. Anyone reading this, please support ansimuz.
I need to figure out the metroidvania I keep thinking about, and get one of the Warped packs.
I posted about it on the tools thread, but I'm moderate-to-intermediately experienced with GDevelop if someone's looking to do art/music/etc for a 2D Game and needs someone to put it into an engine. My availability is kind of up in the air right now, but if there are people in need of a goof like me I'll do my best to make the time.
Edit: A team has claimed this goof's time for the jam. Have fun, all!
I've found it exceptionally well suited to: Point-and-click adventure games, platformers, puzzle games, and 2D scrolling shooters. I'm sure you can easily make other genres as well, but I'm new to it.
You can find more details here:
If you want to see my own test I made after poking around in it for about 13 hours, you can see that here.
Your sprites are some of the coolest and most complete I've seen. It made it possible for me to even attempt to make a game, which is now on my profile being used by some as a learning demo for people trying to grasp GDevelop 5. Thank you for putting some of this stuff out for free.
Everyone should definitely check these out and support Ansimuz future endeavors.