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A jam submission

THE BALLS OUTView game page

GAME WITH BALLS
Submitted by Kasztan — 8 minutes, 25 seconds before the deadline
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THE BALLS OUT's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#643.5363.923
Originality & Innovation#873.2593.615
Overall#1372.9543.277
Graphics#1622.7043.000
Audio#1672.5652.846
Fun & Game Design#1712.7043.000

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Nice game

Developer(+1)

Thank you :D

Submitted(+1)

This game is fun! It reminds me of those little plastic maze toys.

Developer(+1)

This is what inspired me :D

Thank you for your feedback.

Submitted(+1)

I really enjoyed this, easy to understand concept but the puzzles were still challenging. 

Developer

Thank you :D

I was afraid that the puzzles would be too simple. Good to know I was wrong.

Submitted(+1)

I am absolutely bad at puzzle games, but I understood the rules and way to play this game from the very beginning. Nice work with a minimalist presentation that fit the whole game/vibe . 

Developer(+1)

Thank you :D

Submitted(+1)

Great job with little bit polish it will be perfect for a mobile device <3 (Don't ask what about PC...)

Developer

Thank you :D

Submitted

I hope you like my game as well <3

Developer (1 edit)

Your game looks really good, the music is cool and the controls are nice, but

I don't understand what happens sometimes, I mean I split and die after a while(maybe i overlooked something)

Edit: I figured it out, it doesn't have anything to do with separation, I didn't notice that shooting is taking HP

Submitted(+1)

Yeah I could remind it in tutorial pages <3

Submitted(+1)

Awesome and challenging game idea, though the difficulty curve would've been nice to be a bit more shallow, after the 1st level the second was nigh impossible (though I just woke up) until i saw the playthrough video you posted earlier..

Simple yet effective, just needs some more fine tuning and it's a great game.

Developer(+1)

Thank you for your feedback. I have to admit that I am not good at level design, which is why the increase in difficulty level is not smooth. As for polishing the game, maybe I will consider that when I learn the engine better.

Submitted(+1)

Cool game! Congrats friend

Developer

Thank you :D

Submitted

I don't like it, it's a good idea, but it's not clear how to play the game

Developer

Can you specify what is not clear? This would be helpful for me in the future.  Anyway, thanks for your feedback.

Submitted

https://www.veed.io/view/d414def8-1a0b-40f7-8938-42a3f996b85b?sharingWidget=true...

this is a video explaining the problem


p.s. I tried for another 5 minutes but didn't even get close to completing level 2

Developer(+1)

https://www.veed.io/view/fa36c88a-5426-42c8-a989-fb0d4c18d836?panel=share

Here you have the solution.

Level 2 is quite difficult to be honest.

I know physic is a bit weird, but I'm just starting to use this engine and I used the built-in behaviour "physic engine".

Submitted(+1)

Yes, there is a solution, but it's hard for me to repeat this, alas 

I admit I was wrong 

p.s. I hope you understand the physics engine. I tried to do something, but it didn’t work out for me and I decided not to touch physics.



Developer

It is difficult to do, even I had to try few times.

As for the physical engine, I only understand the basics.

Submitted(+1)

Man, I cannot do puzzle games... Great game! my only "problem" is that the music fully restarts whenever you reset or fail the puzzle... In GDevelop you can set it so the music doesn't get stopped on a scene, and you can do a small check at the start of each scene to see if there is any music playing and if there isn't, then you can play the music? Sorry if thats confusing... overall nice game! I like the 1-bit art.

Developer (2 edits)

Thank you for your feedback. Yeah, I noticed that bug, but becouse it is my first game in this engine and I started working on this game far too late I didn't came up with the solution in time. Good to know that there is a solution.

Submitted(+1)

Oh yeah I get that, I only learned that feature existed like, last year, and I've been using GDevelop for almost 4 years lol.