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Echoes Of The Burden's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #8 | 4.154 | 4.154 |
| Overall | #107 | 2.758 | 2.758 |
| Originality & Innovation | #109 | 2.808 | 2.808 |
| Audio | #117 | 2.558 | 2.558 |
| Fun & Game Design | #174 | 2.538 | 2.538 |
| Theme | #290 | 1.731 | 1.731 |
Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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https://gd.games/eldarduil/echoes-of-the-burden
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Comments
Mind-blowing graphics! But couldn't find a game objective. It also made my computer restart, but I'm not sure if the game is the reason, or a voltage drop, or any other issues! This can be something great if a few talented minds can work behind it.
Good Luck!
Maybe I should make somethings more visible and obvious. I hardly doubt the game caused it because It doesn't do something other than what gdevelop can do. Thanks for playing tho.
Please add some objectives to make it interesting!
Although I did get lost and gave up, this is without a doubt one of the best games visually I've ever seen made on Gdevelop using their 3d capabilities.
Thank you for the kind words and thanks for playing.
Very good 3D !
Thank you so much!
When someone asks if you can create 3D games with Gdevelop, This game it's the answer. A scary one indeed, I get scary quick so if that was the objective well done.
Thank you so much! I didn't meant to scare so much, but I want to give the fear of getting lost. Thanks for playing and for your feedback!
Wow, that’s so cool! I got lost in the game and finally reached the final skeleton ghost, very cool! The environment is amazing. You created a nice scary vibe for the player through the level design.
Thank you so much! If I made you lost a bit then made you able to finish the dungeon, I count that as a success! Thank you for your feedback!
Very impressive game, especially since 3D is not well supported in the engine. I got lost and had to give up eventually. Maybe a minimap in the corner of the screen or a button to open a map that updates as you explore new chunks of the map would be good. Also maybe a sprint mechanic and stamina would be good for when you need to backtrack.
Thank you so much and thanks for playing! Since the dungeon is not so big and I want to give the feeling of being alone and having the fear to lost, I didn't want to add map. For the sprint I agree a bit, it would be a good QoL addition.
I thought this looked great and was pretty neat overall. Didn't really see where the theme came in, but I wasn't too worried about it. Great work!
thank you so much! The theme unfortunately stayed only in the story part.
oh my god, this looks good! are u planning on keep working on this? love to see more of this!
thank you so much! ofcourse I have plan to work on this game more, when gdevelop has more 3d support I want to evolve this game with a proper gameloop and meta progression features. till then with the current engine editor it is a bit pain to work.
We like the mysterious atmosphere, however the game jam's theme seems to play second fiddle. Nevertheless, it's a solid foundation for a great game!
Thank you so much! Yeah the theme unfortunately stayed only in the story part of it, because editor having hard times made the development took longer than I anticipate.
Yep, there's never enough time on a game jam, that's true!
I event don't know that 3D on GD should be fancy like this. Excellent work, audio is very good too. I made a similar game for a Godot Jam last year, maybe you can try it if you have time after the jam. GG !! https://misterclap.itch.io/maze-of-torment
Thank you so much! Your game is really good too!
just rated , The game just looks tooo nice man im in love with it !!
Thank you so much! I'm so happy you loved it!
brilliant game in 3d , but the theme in overpowered
Mainly I plan the game 2 chapters, but because I underestimated the 3d level design part and editor having a hard time to handle a lot of 3d models made me lost a lot of time, then I completely scrap the second part which you supposed to play the powerful character. So unfortunately it stayed only in the story part.
Damn okay this looks nice as hell! Props on the 'flickering' on the light too to make the shadows jump like a real torch
Thank you so much. I'm happy you liked it!
Glad to see that someone is also working on 3D projects, it would be cool if the maze was generated randomly, I also notice fps drops on my not very powerful PC, since the game is corridor-based, I would advise deleting and creating parts of the maze as the player progresses, this will not affect the overall picture, but will greatly increase fps, good luck.
Thank you so much for the feedback! Despite the editor having hard times with a lot of 3d models, actually webgl render handles a lot of geometry, but not so much good on lighting/shadows. and there is a bit of freezing at the beginning of the scene where my code loads the cubemap textures, because its infiltrate the render pipeline it makes the game freeze a bit at that exact moment.
Also since the maze wasn't so much big I didn't went into culling technique. You are very experienced developer your feedback is very valuable for me. thank you so much!
Nice Game! Excellent graphics!
thank you :)
Impressive, the models are great and the lighting too!
thank you so much!
This looks amazing, it's really crazy how far GDevelop has come. I remember when it can only do 3D blocks.
Thank you so much! It is still a bit painful to do 3d level design, but it still possible to achieve amazing things!
Impressive looking game well done.
However its a bit slow for me and found it a bit empty.
thanks for playing and thank you so much for the valuable feedback.
I am looking forward to the 3d preview because this game looks official. Loved it
oh I can't wait to have a full 3d editor in Gdevelop! That will make everything so easy. Thank you so much for playing. I'm happy you liked it!
I not fully sure how you made this, but you did it! I'll be honest when I saw the screenshots and I and clicked play I was thinking it was going to say "Made in Unity", but it didn't. Great job! I want to see more.
Thank you for the kind words! I just want to see what I can achieve to get realistic 3D in current gdevelop. I'm not gonna say without proper 3d editor it was a pain, but it is very possible a bit with javascript blocks that brings more three.js features to the engine.