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Unstable Patients - Asylum Afternoon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #147 | 2.421 | 2.421 |
Graphics | #162 | 2.316 | 2.316 |
Originality & Innovation | #187 | 2.263 | 2.263 |
Overall | #215 | 1.958 | 1.958 |
Audio | #229 | 1.421 | 1.421 |
Fun & Game Design | #258 | 1.368 | 1.368 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
You put the bar high for your first game and it shows, creative concept but the game does lack direction or polish here and there.
Still, enjoyed it though :)
Thanks for the feedback
I have to agree with the other comments. Good concept, though it was a little buggy and hard to figure out what to do. Other than that, great game! Keep working my man!
Thank you very much!
I like the concept since it's so unique and on brand for the theme, but like some others are saying, it was hard to figure out what to do. Sometimes, I seemed to get the patients to stand up and stabilize, and others, even when I had all the nurses called, it didn't seem to work. Still, there's lots to like about the game and it's just a tutorial away from being something really cool! Good job!
Thank you, appreciate it!
Different concept, good game.
I wish the story was clear.
Thanks, yes ... my first game and jam ... i have a lot to learn about putting a complete game together
Simple but fun great job ! also check out my game ! 馃槈
This game would have really benefitted from having some kind of description. I feel there is a cool concept here, I just can't really tell what is going on. I think it is a bit confusing that the player character and the patients are the same sprites. I played the version on GD games and I found it easier to tell what was going on, but it was still difficult with the lack of inscructions. Like I said I think there is a cool concept here so I hope you will keep working on this!
Great graphics just a bit confusing on what to do.
Thanks yes ... it was a great learning experience for me so far (first game i made and i see a lot room for improvements!)
The thumnail is very promising. It has a certain vibe with its special kind of humor which is fitting the theme "unstable".
Thank you ... i agree, it has the potential to dive into deeper
I played this during the early building phase and although prettier, I think some of the simpler and less distracting stuff was better.
Thank you for the feedback!
I dont hold this against you because we only had 9 days but you need a tutorial. I had to scape mine too because of time. But I was lost at first other than that you have a original idea and a great start. nice work
Thanks for the feedback, yes i understand that it needs more explanation... It's far from being finished, I'm just happy that i have submitted something playable ... more or less. (It's my first game and first Jam, so i had no clue how much would be possible)
I think the game could benefit from a bit more guidance especially in the beginning. I wasn't really aware what I was supposed to do. Besides that the game is promising because of its atmosphere (combination of art style and theme). Audio wasn't running during my playthrough. I guess there is none? Music and sound effects could really elevate the entire experience of a game that takes place in such a setting.
Thanks for the feedback. Yes, i had music playing in the early version, but later i rebuilt it and in the last hours i had to get the core mechanic running ... yes, there's no real guidance, that's missing, among other things like storyline, many effects, more animations ... it's a lot. First Game Jam and first Game i "finished" 鉁岋笍