Audio felt really nice and i think this is first tower defence that i have played that feels juicy.
Shame there were only 2 waves and no extra levels.
Upgraded sniper towers are OP.
Criteria | Rank | Score* | Raw Score |
Juice | #66 | 3.104 | 3.400 |
Audio | #83 | 2.739 | 3.000 |
Overall | #101 | 2.739 | 3.000 |
Theme | #108 | 2.647 | 2.900 |
Visuals | #113 | 2.556 | 2.800 |
Fun | #113 | 2.465 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Audio felt really nice and i think this is first tower defence that i have played that feels juicy.
Shame there were only 2 waves and no extra levels.
Upgraded sniper towers are OP.
Sad that it was so short, but I enjoyed the towers you had! As in BTD6, I did of course spam snipers the whole time
It would be nice if I could see general information like how much a tower costs, how much it takes to upgrade (did upgrades even work? it didn't seem like they did oh well) etc etc. There was also an issue of towers being placed whenever I clicked on buttons, which just sorta wasted my money rip.
The shooting effect of the towers was really well done too! Love the shake and the sfx there.
Gj for the game ^^ Visually when you upgrade the turrents, there are no benefits and the wave counter is not increasing after wave 2. Anyway nice game :)
a nice amount of juice. i encountered some problems. the wave counter wont go above 2 and after some time no new enemies where spawned.
Same as described below, I suggest accessing Publishing Settings in the build settings and changing the compression format to Gzip, I had the same error and it worked for me!
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