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A jam submission

RiftwalkerView game page

Travel between two parallel dimensions, while slaying your enemies.
Submitted by Arswyd — 4 hours, 39 minutes before the deadline
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Riftwalker's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1763.5563.556
Mechanics#2203.3333.333
Theme#2743.4073.407
Aesthetics#2843.4443.444
Music#4402.6302.630
Story#4642.0372.037
Sound#4862.2962.296

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
A* pathfinding project, Scribble Dungeons and Impact Sounds from Kenney.nl, Dynamic Music by John Leonard French from Unity Asset Store

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Comments

Viewing comments 26 to 7 of 26 · Next page · Last page
Submitted

Really nice game! Great concept!

Submitted

I really like your game.And boy you have an amazing talent in art.Keep it up

Submitted

Enjoyed it! The game is cute and really well made, I'd love to see more features like dashing or new enemy types.

Submitted

Great job, loved the game play.  

Submitted

We loved the style of the game, it's like our game (lol), nice mechanics, good job! 

Nice art style! Good game.

Developer

Thank you!

Submitted(+1)

Bit over 13K points (if I remember correctly) and I do have to say that I enjoyed it, stayed a lot longer than I initially thought! Would have wished for more stuff though, like powers you'd get or that you'd be able to spend your points to buy some powers for example, so there would be a tradeoff between gathering as many points as possible, but having to spend them to get better and be able to beat other enemies (Like stronger ones if there were).

I did like it though and the atmosphere worked with the art work. First I didn't really realise why I would change world, since the enemies were as strong, gave as many points, but after I finished I read the description and realised that you can make it always a bit easier that way and realised why I ended up with massive amount of enemies spawning very fast, which I enjoyed though! 

Developer(+1)

Thanks for the solid review, it would be great if I could have implemented some upgrades, but I did not want to overscope the game and instead spent more time on little tweaks. Originally I wanted to increase enemy defense as time passes and reset it when switching dimensions. It was a much transparent way to "force" the player to switch, but unfortunatly it felt really boring, so instead made the enemy spawn rate increase instead. Thanks for playing it and I'm glad you had fun! :)

Submitted

Nice game! I think the game is really fun. The game was really easy to understand and start playing. When I put the game in fullscreen the size of the game screen doesn’t change. Music and sfx are nice but a bit low. Overall a nice game. My high score is 6300

Developer(+1)

Thank you, I'm glad you enjoyed it!

Submitted(+1)

Always great to go arrowing some fools. Bullseye!

Developer

Thanks! :)

Submitted(+1)

Fun game! I appreciate how easy it is to jump right in and start playing. The mechanics are pretty intuitive and the game feel is really good. I like the simple aesthetic and animations/effects. Your page is also very neat and tidy, I like the gifs for screenshots!

Developer

Thank you very much! I appreciate the kind words! :)

Submitted(+1)

This is fun, wow! Nice use of those scribble dungeons assets, too! My high score is 14100, curious if I can go higher.

Developer(+1)

Thank you! Surely you can! During the testing and refining, I went over 40k once, but I do not remember the exact amount. :)

Submitted

Challenge accepted! :-D

Submitted (1 edit) (+1)

Wonderful little game.  But very interesting.  Thank you for that.

Developer(+1)

Thank you, glad you enjoyed it! :)

Submitted

Very good game feel! I wasn't sure what the portals did but I still played on anyways since it felt good 

Overall great job!

Developer(+1)

Well, it's in the description. Stepping through the portals decreases enemy spawn rate and enemy speed by a small amount. Anyway, glad you enjoyed it! :)

Submitted

Really smooth gameplay and nice ascetics! Well done! 

Developer

Thank you!

Submitted

Nice AI navigation around the world, good work on that and the game is fun to play :) would try out my game and rate it according.

Developer

Well thanks, but the pathfinding was an asset I used. Glad you enjoyed it though! :)

Submitted

wow, great job :D the game feels good to play.

Submitted(+1)

Great style and good fun. I think upgrades along the way would take this to the next level. Great work and thanks for sharing!

Developer(+1)

Thank you! :)

Submitted

Nice clean art.

Submitted

Great idea., only couple upgrades away from being able to even sell! Levels, upgrades etc and you got it

Submitted(+1)

Great idea., only couple upgrades away from being able to even sell! Levels, upgrades etc and you got it

Developer

Thanks! :)

Submitted(+1)

11 300 on my first try, I really enjoy the artstyle! Simple yet elegant, I can see this being flashed to a whole game. Shop for some upgrades, some intriquet levels. Great job guys.

Developer

Thanks, I appreciate it! :)

Viewing comments 26 to 7 of 26 · Next page · Last page