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A jam submission

Mechanized Symphony: WarbringersView game page

A side scrolling arcade style mecha "slash-em-up" with mouse control.
Submitted by OM3G4_247, katoverkill — 53 minutes, 4 seconds before the deadline
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Mechanized Symphony: Warbringers's itch.io page

Results

CriteriaRankScore*Raw Score
Mechanics#1813.4503.450
Aesthetics#3183.3503.350
Story#3302.3502.350
Fun#3693.0003.000
Theme#5052.6502.650
Sound#6811.5001.500
Music#6811.5001.500

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
2

Did you use any existing assets? If so, list them below.
Gamemaker Asset Bundles -> Based some assets on assets available in bundles.

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Comments

Submitted(+1)

You really need to see your cursor for this game to work. I think if you got that working everything else would fall into place. Great concept. Would love to see where it goes in the future.

Submitted(+1)

Nice parallax effect. Some good work here. Nice job.

Submitted(+1)

Wow. very nice game gj :) 

Submitted(+1)

This game looks promising, i like the design, and the concept seem interesting, but i couldn’t rate it properly as there was some bugs and then the game crashed.

Like other comments, fix those bugs, add some sounds, music for the ambiance.

You can do it, good luck

Submitted (1 edit) (+1)

Yeah the drawing attack is a really unique idea, but its all a little bit scuffed, you should see your cursor to perform this attack, its hard to do without that
Besides that; really too bad there are literally 0 sounds and music, it feels extremely empty, no story, the sprites (which I suppose are from the bundle) are pretty nice, but there is no specific theme, especially the plain sky background kind of contrasts a little too hard with the metallic robots
Also its really weird that you made it as a GMS installer instead of a simple build

Also I did notice that you posted a lot of comments just like this one under other's people games like 1 minute between each, so im not gonna judge if they're autogenerated or anything, and if you actually gave a honest review on my game then I appreciate it

Developer (1 edit) (+1)

Totally agree! :D
Thank you so much!
I know I've already said it, but the idea of a cursor didn't even occur to us until now!
So, hearing back from you and others that it's needed has been SUPER helpful to us!

I also agree that we should make Audio Visual Feedback our number-one priority for the next update!

We did try out your game.
There are two of us here, but admittedly my typing skills were slow, so I used a few templates and picked one I thought suited a specific game best.

I'm really sorry if it came across as disingenuous. 
I will be more than happy to give you more feedback on your submission or any other game you've created :)

Submitted(+1)

Nice concept. The game have the potential, the style looks cool and the core mechanic of drawing the attack pattern is interesting. One thing I would have added for the demo is a cursor, it was a bit challenging to see where to attack. Good one, keep going👍

Developer

We fully agree with you! :D

I know it might sound silly, but the idea of a demo cursor didn't occur to us until now ^_^b

That's why we really value your feedback so much!
It's been super helpful and we really appreciate that you took the time to play our game!

Submitted(+1)

This was a cool concept and the drawing the attack path was a fun mechanic. It would be great if you could add some sounds and a crosshair so you know where your mouse cursor is, other than that it was a solid little game, p.s the background looked great!

Developer(+1)

Absolutely!
I know it might sound funny, but we didn't even think about a cursor until now. >_<b

That's why I'm so happy you took the time to play and share your thoughts!
It's really super valuable to us!

Submitted(+1)

Cool idea for the attack drawing mechanic and I like the visuals! I thought the reboot mechanic felt a little harsh but I got used to it after a couple of tries. Good job on the submission 😎

Developer

You got a really good point!
I think it's worth balancing the game more and making sure it's not harsh but rather a fun experience :D

Thank you so much for playing and taking the time to share your feedback!
It really means the world to us!

Submitted(+1)

The drawing/blitz attack is unique as far as I'm aware of, but I couldn't use it in time to attack the enemies as I had no idea where the pointer was. Maybe make the pointer visible like a reticle? Thanks for sharing.

Developer(+1)

That's a great idea!
I totally agree that there should be a pointer to help make it easier to know where you're aiming :D

Thing you so much for sharing your feedback!
It's super valuable to us! 

Submitted(+1)

Maybe it could has a rest state showing you can't attack and then an attack state like in Civ or something.

Submitted(+1)

Very neat concept for the game. I would like some type of warning, like a sound or message before I use all of my energy and end up passing my turn. Still very cool concept that has the potential to end up being something special! 

Developer(+1)

Absolutely!
You're spot on!
We totally agree with you! We're going to make audiovisual feedback our number one priority for further updates from here on in! :D

Thank you so much for taking the time to play, your feedback genuinely means the world to us! 

Submitted(+1)

Interesting idea with the drawing a pattern to attack. Makes for a unique twist on the shooter genre. 

Developer

Thank you for your feedback and for taking the time to play!
It really means the world to us and we hope we can keep marking something even better for you :D

Submitted(+1)

Nice job mate I really liked the idea of dragging line to attack and it was fun. It would be perfect if you have used some sound effects though :D.

Developer

Thank you so much!
Yes, I absolutely agree with you!

I'm going to make adding sound my number one priority next :D

Submitted(+1)

I think it's a relly good idea to draw your attack path.
But i didn't see the cursor, only the drawn line (i guess some bug) and it was difficult to aim at enimies.

Still the concept is nice, fix the bugs and keep developing. Good luck!

Developer(+1)

You are correct!
I unfortunately don't have a cursor yet, so I will be ensuring I add one :)

Thank you so much for taking the time to play our game and share your feedback!
We super appreciate it!

Submitted(+1)

Cool game. I couldn't figure out how to kill the enemies, though. Some instructions would really be helpful.

Developer(+1)

Thank you so much!
Yes, my apologies, it's still really barebones ^_^b
I'm going to prioritize adding some instructions in the game ASAP!

Thank you for playing and sharing your feedback!
I really appreciate it!