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Pac-man-AL's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound | #215 | 3.100 | 3.100 |
| Theme | #298 | 3.183 | 3.183 |
| Story | #369 | 2.367 | 2.367 |
| Fun | #384 | 2.983 | 2.983 |
| Mechanics | #394 | 2.850 | 2.850 |
| Aesthetics | #467 | 2.917 | 2.917 |
| Music | #483 | 2.217 | 2.217 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Chomp Man - 3D Game Kit & Tutorial -- https://assetstore.unity.com/packages/templates/tutorials/chomp-man-3d-game-kit-tutorial-174982
Link to your source?
https://heckert.itch.io/pac-man-al
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Comments
Oh, man, this is hard! I really love this. It's got a strange push your luck element to it that is so wonderfully infuriating. This would have been awesome to play in the arcade.
Nice idea. It's been a while since I played Pacman, and this is a fresh take on the concept. Great SFX and design!
my head is spinning from flipping everything i thought i knew about pac man upside-down!
very cool idea.
two little fixes that could imo enhance the game feeling without a lot of work:
-make the collider of the pills bigger, so you can't run past them accidentally anymore.
- give the ghost a zero-friction physical material so i doesn't get stuck on walls when moving diagonally and around corners
That's really cool! Didn't expect that kind of twist!
That was a fun little twist on a classic! The tables have turned!
Eee finally was able to be on the other side. At the beginning it was not entirely clear what to do, but after several attempts it became clearer. cool concept!
Really cool twist of a classic game. Great work. I'm now getting an error when I tried to reload the page and can't play anymore :(
That must be some bug in the WebGL build code from Unity... :(
Clearing browser cache(s) might help...
Pacman with a twist! I really like your idea. The music (80's game) is perfect for the game, I love the art. Perhaps a more constant velocity for the ghosts would be better. Even so, good game!
This is a really neat idea for a unique take on Pac-Man. I liked how you have to posses a ghost. I felt that the collider for the ghost could have been a bit bigger when you control them, I found I had to be perfectly aligned to collect the pellets. The original game did not require that. You did an awesome job on this and I had fun running the maze as an anti-pacman! Great Submission.