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A jam submission

InterzombellarView game page

A journey to find your body, mind and possibly your soul
Submitted by EVGEN_DESTROYER, Eugene Nexters, lit-lucy, JohnnyZaev, MeganVie, s-f-x — 12 minutes, 57 seconds before the deadline
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Interzombellar's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#793.9333.933
Story#1083.3113.311
Aesthetics#2323.6223.622
Music#2653.2223.222
Sound#4462.3112.311
Mechanics#4542.6672.667
Fun#4692.6892.689

Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
9

Did you use any existing assets? If so, list them below.
Zombie Sprites: https://free-game-assets.itch.io/2d-zombie-free-sprite Dialogue System: https://assetstore.unity.com/packages/tools/utilities/dialogue-editor-168329

Link to your source?
https://gitlab.com/kitaetc4/jam-gdtv-2022

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Comments

Viewing comments 33 to 21 of 33 · Next page · Last page
Submitted(+1)

Love to story! the art is great, There is no quest :( I was looking for it, then go checked the comments for some hints and I was disappointed seeing that there is nothing more :(

Submitted(+1)

I like the art and dialogue, is there a quest as I couldn't find it? would have been good if you were less restricted walking around though when looking for the quest it was annoying having to stick to the path.

Developer

We didn't have time to add the last quest) Sorry for bad collisions( Thanks for feedback!

Submitted(+1)

Is there a quest? :P 

Pretty fun idea, that you can develop into something big.

If you have the time, can you rate my game, please? :)

Developer

No more quest) Sorry for "find quest" str) We try to rate as much as we can and ofc will rate yours! Thanks for feedback!

Submitted(+1)

I thought this game was pretty fun and my favourite part was the cheeky dialogue. As a few other people mentioned I think if you sped up the movement and changed the colliders the game would've felt smoother. Also I spent about 5 minutes looking for a quest at the end lol.

All in all your team did a great job in the time we had, well done! :D

Submitted(+1)

The music is so pleasant and calming, so is the artwork. This game is also relatable to me in many ways.

Submitted

The music is so pleasant and calming, so is the artwork. This game is also relatable to me in many ways.

Submitted(+1)

Nice theme and concept, the art was very nice. I would have liked to see changes in my character visuals as I acquired body parts, especially the curly hair!
The movement was frustrating though, I get that you're a zombie but not being able to go between the graves, especially when the other zombies could, made the game less enjoyable than it could have been. 
I did look for another quest after finding a brain but from reading other comments, I assume there wasn't one?
There was quite an issue of sprites overlapping incorrectly

Developer

Сhanging parts of the body were in the idea. But at the end of the jam, we had only separately working pieces ready, and we decided that the MVP would be in the quest and quickly assembled it from what was already ready. Of course, it turned out very badly with the collider( We noticed it after we uploaded the game to jam

Submitted(+1)

Theme was good. loved the skull banter and the art was great. the colliding and speed could use some refining but i know how things go with time restraints. Good job overall!

Submitted(+2)

Arrow to the knee, cracked me up 🤣😂 Loved the Skyrim reference. Great job overall. Theme spot on, cool music, neat visuals, and the best thing - the spider's insults. 😂

Submitted

looks aawsome, sound awsome, nice dialog, some awsome quates that make me giggle :) But yea colliding was little frustrating. I was really trying to find the start of the quest "Find the next quest" GJ overall

Submitted

Great visuals, catchy music. It was a cool point and click, would love a puzzle or two or some simple riddles/dialogue choices. Overall this feels like a great start that you could build an extra level or two after the jam!

Submitted

I like the artwork and the music. That is some nice vibe. The music matched the game pace. Would be nice if the character would move faster after gathering legs as the movement speed gets tedious in the long run.

Submitted

I like the look. It feels very slow moving around (may be increase the speed little bit more)? Also, one of the grave's dialogue is in Russian? 

Viewing comments 33 to 21 of 33 · Next page · Last page