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Untitled Sokoban Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #69 | 3.438 | 3.438 |
Innovation | #161 | 3.000 | 3.000 |
Audio | #176 | 2.875 | 2.875 |
Overall | #189 | 2.950 | 2.950 |
Graphics | #243 | 2.875 | 2.875 |
Theme | #312 | 2.563 | 2.563 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Challenges
Open Source
GitHub repository url
https://github.com/adrian-rivarola/untitled-sokoban-game
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Comments
For the open source category, you'll need to have a README file and License file. I can see there's a README file, but nothing in it yet. You can easily populate your README with the information from your submission page: https://adrian2358.itch.io/untitled-sokoban-game.
Enjoying the full screen mode by default, kudos. Amazing take on a game theme. I like that you can use push and pull (blue or red) and the introduction of random pieces such as switches and gates. Very creative. Not immediately obvious how it fits with "Balance" yet this game is addictive and fun. I enjoyed the sound effects and the use of music perfectly fits your game. Nice work.
Great take on Sokoban! There’s a lot of gimmicks here that I haven’t seen before, and it all fits together nice and neat.
I ended up stumped at level 7 (pulling lots of boxes thru a narrow gap). Hopefully will come back to this soon.
Nice puzzles, charming music
Very nice game, with very creative puzzles. Great work!
Really neat puzzle-game! Cool artstyle too. 🤗
I love Sokoban
Great game. Brings back tons of old memories! Very nice puzzle designs. Adding more colourful graphics would make the game even better.
How is this not placed higher?! I love puzzle games and sokoban is one of the greatest and genre-defining ones, you managed to add a simple yet very interesting mechanic that made this game awesome! The puzzles were amazingly clever! Congrats :D
I really don't know if this was stolen or real work cause the puzzles were so neat and above my brain power, I gave up on level 6. It was a great puzzle but I'm really bad at box moving games. Good job.
13 levels — amazing! Great job.
I think you should add an in-game menu showing the score and a way to move to the next phase. You could also have a UI displaying my total moves.
I really like the idea of pushing or pulling depending on the character!
I also really like having multiple options to play — it helps a lot on mobile.
I like the new stuff you introduced to this classic game.
Good game the puzzles are good.
I really liked the variety of mechanics used for the puzzles.