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A jam submission

Split PushView game page

Push boxes, solve puzzles and shift the Balance!
Submitted by Florian Castel — 7 minutes, 53 seconds before the deadline
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Split Push's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#44.2224.222
Innovation#44.1854.185
Theme#54.3704.370
Overall#94.0114.011
Audio#303.6113.611
Graphics#763.6673.667

Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Challenges

Open Source

Build it with Phaser

$NOODS

GitHub repository url
https://github.com/CASTEL-Florian/SplitPush-GameDevJs2025

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Comments

Viewing comments 6 to 1 of 46 · Previous page · First page
Submitted(+1)

One of the best games I have tried in this game jam, so much fun and addicting! Also the visuals and sfx had the right amount of juice to feel good.

Great job!

Submitted(+1)

Fun puzzle game. The balance mechanism affects the game Nicely. Well done! The bonus level seems similar to the others, I wonder why you label it as bonus.

Developer(+1)

Thank you for playing and for the feedback!
After some playtesting, I noticed that the last level was much harder and less intuitive compared to the others. I decided to make it a bonus because I prefer giving players the satisfaction of reaching the end of the main game, rather than risking them getting stuck and frustrated. I'm glad you enjoyed the game!

Submitted(+1)

Very polished and I like how well it fits with the theme. Nice job!

Submitted(+1)

The amount of polish this game has is amazing! the screen divided in two is so well made and elegant. I can see the great amount of attention to detail.

The puzzles are more complicated that what you would image at a first glance. Great job with this game! and also very clever use of the theme!

Submitted (1 edit) (+1)

Very pleasant game! Feels very polished, do love the UI (I tought it was the itch page at first!!) ! 

Congratz!

Submitted(+1)

I really enjoyed this puzzle, I like these kinda of games and this was a really unique and fun spin on it, the bonus level was evil.

Developer

The bonus level was the first level I created, but my playtester couldn't finish it so I turned it into an optional challenge at the end. I didn't want people to complain my game was too hard haha. Thank you for playing!

Viewing comments 6 to 1 of 46 · Previous page · First page