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BloodFuel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #80 | 3.263 | 3.263 |
Graphics | #157 | 3.211 | 3.211 |
Overall | #275 | 2.663 | 2.663 |
Gameplay | #306 | 2.421 | 2.421 |
Innovation | #350 | 2.211 | 2.211 |
Theme | #352 | 2.211 | 2.211 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
nice game it looks sick!
Thanks so much! Really glad you liked the look of it — we put a lot of love into the visuals!
the intro was awesome!!
Thanks so much! We put a lot of love into it—really glad you enjoyed it!
I really like the music and the graphics on the menu. Great that you were even able to add voice acting. It is very rare that you see this for a game jam entry! The game itself might still need some polish. I could not make it far, as I could not figure out on how to jump higher. Inside the game the art got also a bit inconsistent (different styles and outlines), so I think it would be worth to make this consistent. If you include platform jumping I would ensure you have good platformer mechanics in place. For example "coyote time" is something which is a must otherwise jumps from one platform to the other can be very tricky.
I still think that this is a very good base for a cool! Well done and keep working on it! Congratulations to your entry.
Thank you so much for the thoughtful feedback! You're absolutely right—we definitely got a bit too ambitious for our first game jam and ran out of time to polish things properly (classic first-time gamejam dev move 馃槄). The jump you mentioned is, unfortunately, impossible as it stands—something we plan to fix along with improving the overall platforming feel.
Huge thanks for mentioning "coyote time" too—that鈥檚 super helpful, and we鈥檒l definitely research and implement it. The team is excited to keep working on the game, expanding it, and making everything more consistent and polished. Hopefully, you'll check it out again down the line when it's in a much better shape! 馃槉
Really nice game, I think it has potential and it seems that you put a a lot of love into it. A bit unpolished but it's a game jam so that why I think it has potential, nonetheless enjoyed my time, good job!
Thank you so much for the kind words! We're really glad you enjoyed it. You're absolutely right—there鈥檚 still a lot to polish, and the team has decided to continue working on it beyond the jam. We鈥檙e excited to keep improving and expanding the game!
ran in to some glitches, looks like the team knows - video is here and you can see the things i ran into
https://x.com/tariusdamon/status/1917735108368335330
edit: https://x.com/tariusdamon/status/1917737492947533912
Thanks so much for the shoutout and for taking the time to play the game! 馃檹 The video and feedback are super helpful — you're doing God's work out here! 馃槃 We really appreciate it!
Cool game! I like the music
Some glitches with sprites, the weapon not rotated in the player direction. Bullets not visible. And I can't understand how to jump higher near up stairs.
Thank you for your feedback Olexander! Yes, those are all valid points!
Unfortunately, we didn鈥檛 have enough time to properly playtest the game 馃槥
We鈥檙e still working on it and will be updating it as soon as we can. Hope you鈥檒l check back later to see how it鈥檚 improved!
I'll be waiting!
Overall a nice platformer with great animation and music.
A couple of issues: I wish the player would face the direction of movement and the bullets were more visible.
Thanks so much for your review and thoughtful suggestions! The game鈥檚 definitely still rough around the edges — we got a bit too ambitious 馃槄
We鈥檙e continuing to work on it and will definitely take your feedback into account!
Good