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Dreamcatcher's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #10 | 3.448 | 3.448 |
Originality | #11 | 3.414 | 3.414 |
Audio | #17 | 2.759 | 2.759 |
Overall | #19 | 2.966 | 2.966 |
Fun | #25 | 2.586 | 2.586 |
Theme | #32 | 2.655 | 2.655 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very great game, it was really fun, very simple to pickup also, congrats!, i would appreciate if you could rate our game too! :)
Nice game, I had a lot of fun, but at it needs more machanic change, by night 4 I felt it to repetitive.
Classy use of normal maps in a 2D game!
I really liked the shadows. When you move the light across the room you get a really interesting shadow effect! I thought this was a lot of fun and I enjoyed playing it! I'd be interested to see more mechanics that could expand the idea further! Also I really enjoyed the enemies. The main one with the tongue-worm is genuinely creepy!
Boring, but the implementation of your idea is exquisite for a mouse over game.
Great artwork. I agree with Nathaka82 about animating the ghosts. Well done!
A really nice idea, I loved the audio and visuals however I feel like the ghosts could have benefitted from some animations to make things a bit more interesting as I started to find it very repetitive. All in all a great entry for the jam. Keep it up!
Kept me going every second with in the game, especially the red enemies.
Fun and looks great. Art really fits the mood you've set in the game :3
A little repetitive but maybe the most original. Really kept me on my toes!
I got interested as I had no idea what this monster is. Then it turned out to be a game about moving the mouse around, a bit too simple for my taste. Well, the graphics are great at least, well done. :)
Great graphics and SFX. I think a more explicit representation of the theme would've benefitted the game.
The game as some really nice art, but ithink it would have been nice to have and click the target. Otherwise nice game!
The shading on the seemingly 2d environments were impressive when the light hits, my only realy critique is that there was no obvious way of telling if you had hit the target, a more obvious indicator would have been good, Decent Concept though!
Edit: Forgot to mention the 'score' was the in game time i thought that was a nice touch
Cool clicker! Nice visual and sound. But not understand when they hit you.
Good job!
nice graphics and audio but i dont understand clearly how theme was used
Cool idea, graphics are great.