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A jam submission

Friend?View game page

Friend?
Submitted by GB Studio Central (@gbs_central) — 3 days, 4 hours before the deadline
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Friend?'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme#413.3933.393
Innovation / Originality#493.1433.143
Sound / Music#642.6432.643
Gameplay / Fun#692.3572.357
Overall#702.6132.613
Graphics#792.3572.357
Game Design#821.7861.786

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Friend

Did you use any assets?
My face.

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Comments

Submitted

OOWAHOO?

Submitted

Wow, this game has a real actor!

Submitted

Love this! 10/10

Submitted

Not the worst.

Submitted(+2)

personally speaking, when i booted up the game, I didn't think much of it at first. It seems quite simple, arbitrary, and a very simple attempt at getting something into the gamejam. But when I looked deeper, I suddenly realised. This is the face of an individual filled with passion. The act of choice here is very simple, and yet even though its such a simple decision, its repercussions change the trajectory of this entire game from one thing to another. If I could simply say yes and just make him happy, I would. But there's always an alternate path. And sometimes the decisions that are the simplest have the most weight carried upon them.

However, there was no mention of Tom Cruise's 1986 hit film "Top Gun", so I think I'm going to have to ask you to add this once the gamejam is over. I think it will improve the experience a lot more than what could be possible without it. Thanks!

Submitted

Funny and the voyce sounds até Very well made.

Submitted(+1)

Good job! Are you going to make physical edition?

Submitted

Good job! Are you going to make physical edition?

Developer(+1)

No.

Submitted

How can you not want to be friends? :o

Submitted

Exactly the kind of concept I love to find in a Jam! How did you make the sounds for the game ? I think this experience is great :p 




Developer(+1)

Nothing too special here, it was using GB Studio's built in WAV playback feature. Although I did take care to try and process the voices in a way to make them sounds as good as I can. Thanks!

Submitted(+1)

GOTY