Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

The Infinite GrimoireView game page

The Infinite Grimoire was hidden in a dungeon far away. Search for the tome and escape the dungeon
Submitted by lukasyato — 17 hours, 55 minutes before the deadline
Add to collection

Play game

The Infinite Grimoire's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics - Is the game aesthetically pleasing?#233.7634.091
Originality - Does the game innovate or try something new?#243.2613.545
Technical - Is there a technical achievement​ behind the making of this game?#352.8433.091
Overall#363.0103.273
Gameplay - How fun is it to play?#512.5922.818
Audio - Does the game have nice sfx and music?#552.5922.818

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted (1 edit)

Looked and sounded nice and had an intro, which is cool. I just wish the gameplay was tighter. Increase the distance moved per step and it will feel much nicer. Oh...and it is an Unity game with a graphics menu, bonus points for that :)

Submitted

The intro is awesome.


Although the game does not run well on my poor pc so I can't really navigate through the traps and eventually I did not do more than killing a bunch of enemies, I totally like that the dungeon is full of traps.

Submitted

I love the intro. Game looked great but I had a bit of trouble with the combat. The enemies seemed to always move to the side when they attacked and I couldn't click on them without moving. The aesthetic of the game is spot on tho. Good job.

Developer

ah right, i make enemies just use simple code to move lol
thankyou!

Submitted

i really liked the intro.

the music got a bit "samey"

Developer

thankyou!
i just think make simple bgm lol

Submitted

The controls are far too stiff for this kind of game, making the base movement and avoiding traps feel very unresponsive, and the game design has inconsistencies, like the inability to break through the glass using your weapons while the stones work just fine. I hope the developer learned a lot from this project. 

Developer

ah right, i just think use stone to break glass was simple way to make hehe, and yes control feel stiff for me too lol. thanks it's motivate me!

Submitted

I like the starting painting lol very funny. It would be helpful if I can access the tutorial in game. I have to exit and check the tutorial then get back into the game again. The graphic is unique and I like it, the BGM is a little off the graphic though...

Overall I like this game~

Developer

ah you right, I don't think about making tutorial in game lol, thanks!