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A jam entry

CHASERView game page »

pew pew
Submitted by explosivose (@explosivose) with 1 day, 2 hours before the deadline


CriteriaRankScore*Raw score

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.


jackasquires · 2 years ago

This is pretty fun and looks great, with more polish I think this could be wonderful.

Looks good, pretty fun, but I always run out of ammo :( Grappling hook is sweet when you get a good grip with it.

Check out Dayglow Empire.

Jupiter_Hadley · 2 years ago

Really nice looking enviroment! I included it in part 21 of my Cyberpunk Jam compilation video series, if you feel like giving it a look :) http://youtu.be/Gg4_JAOU_Io

I was a fan already at the early dev-images, and I must say you brought it around solidly indeed.

The one thing I didn't find was in-game instructions for controls. It took me almost an entire play-through before I realized left click actually was a hook thing and not shooting. Might be that is a bit Friday slow, but still.

Cool game! I like how trippy everything feels and still it has a pretty understandable notion of what's going on. It would've been awesome if you would have hacked together some strange storyline to go with the awesome visuals. :)

Controls were a bit tricky for me. Had my volume turned way up and the falling sound scared me, hahaha...

10/10 would pew

ian (View their submission) · 2 years ago

Wow, super cool! I love the art style and the feel is really different. 

- AESTHETICS : How do the visuals, sound, music, and/or text add to the game's enjoyment? 5 stars? :P Really cool, feels cyberpunk for me anyway.

- RELEVANCE : Did the game feel as though it was inspired by the theme image? Yes! It's inspiration, I don't think that means it needs to be an obvious, overt inspiration.

- POLISH : Is the gameplay easy to understand and control? Not really, but pretty cool and feels experimental in a good way. Tribes-ish :)

- SYNERGY : Was the developer able to bring together all of the elements of an enjoyable and memorable interactive experience? I rate it "Pretty Gnarly!"

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