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Fishling's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Visuals | #38 | 3.872 | 3.872 |
Overall | #109 | 2.910 | 2.910 |
Sound/Music | #133 | 2.513 | 2.513 |
Gameplay/Fun | #144 | 2.538 | 2.538 |
Theme Interpretation | #152 | 2.718 | 2.718 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit into the theme?
You are constantly being chased by an enemy fish that is trying to hurt you. You have no choice but to keep moving.
What premade assets did you use if any?
I used 2 open-source shaders from godotshaders.com: 1 for the godrays and 2 for the wind shader. I grabbed some free fonts from fontesk. A COG icon from feather icons to open up the settings menu. Other than that everything else was made by me or my wife.
What are the Discord usernames of everyone on your team?
trevron
Did you use MiniScript for your entry?
No
Did you use Playroom for your entry?
No
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Comments
Cool graphics
Very cool hand-drawn art. It's fun to dodge the enemy fish and pull ahead of it to collect starfish without getting poked. The theme interpretation is very strong since you really do have to keep moving forward in order to avoid dying
Very polish visual and music, nice controls of the fish!
I was a little confused that I would sometime slow down for no apparent reasons, but except for that, very nice little game.
Good job!
Really cool art! Nice entry :)
Really cool game! The art is super cute!!!
Art is amazing! Was it all drawn during the jam? :o
Dash feels great too
Yep, everything was made during the jam window! Thanks for playing and for the kind feedback :)
Cool game! reminds me of those old fish simulator games.
Art is very nice, they look like crayon drawings and the music is nice and calm.
Gameplay wise, the pointy fish moved a bit faster than the player so once you encounter that you just straight up lose the game (or maybe that's just a skill issue on my part)
Good job!
It was actually all drawn by hand with colored pencils! But there is a dash button (the space bar). I didn't have time to put instructions in the game unfortunately...
Thanks for the feedback, I definitely appreciate it! :)