The music and use of theme are great! I felt that the levels became more about trial-and-error than logic, so I would have liked to be given more ways to deduce the correct solution (grid overlay, line-drawing tool, etc.)
Hazelstorm
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A member registered Aug 21, 2016 · View creator page →
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Harness the powers of water and fire to navigate a labyrinth
Puzzle
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Discover a rare cephalopod and guide it through tricky puzzles
Puzzle
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A deckbuilder where your cards manifest as shapes on the board and you have the power to change their size!
Card Game
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Problem-solve your way out of a sokoban escape room
Puzzle
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A line-drawing game with some twists along the way
Puzzle
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Recent community posts
An Elephant's Journey to Find Its Mate comments · Posted in An Elephant's Journey to Find Its Mate comments
Support Mage RPG (unfinished game jam edition ) jam comments · Posted in Support Mage RPG (unfinished game jam edition ) jam comments
Canvas Intruder: Keep it Moving! jam comments · Posted in Canvas Intruder: Keep it Moving! jam comments
Super interesting idea for a turn-based tactics game! I love the idea that you have to move all your units in the same way, it feels very dance-like. My only criticism is that the game is quite easy due to the swap move being really overpowered. Any dancer who is being attacked can just swap with an enemy and either cause the attack to miss completely or hit a different enemy instead. I was able to protect all my dancers and kill most of the enemies every turn using only 2 actions. I might be misunderstanding phase 5 but there were many times when my dancers didn't kill an enemy when I thought they were supposed to. The graphics are very nice. Overall, amazing entry!
Built to Scale from Rhythm Heaven jam comments · Replied to Stingby12 in Built to Scale from Rhythm Heaven jam comments
Built to Scale from Rhythm Heaven jam comments · Replied to Hazelstorm in Built to Scale from Rhythm Heaven jam comments









