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Rebuildin' The Tower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme integration | #19 | 3.205 | 3.583 |
Fun | #21 | 3.056 | 3.417 |
Overall | #24 | 2.817 | 3.150 |
Audio | #26 | 2.683 | 3.000 |
Innovation | #27 | 2.534 | 2.833 |
Visuals | #36 | 2.609 | 2.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Never had fun like this before, I really like this game so much. Great work!
Thank you for the review! :D
I do think this is one of my better polished ones (Aside from a few bad game design options and bugs here and there), but I still hope you enjoyed it as much as I did making it.
I like that this game is a set of different minigames and the gameplay changes each level.
Unfortunately I am not fast typer and I can't pass through the typing minigame, so I can't see what is in the next level(s).
I also like how you connect these minigames in a short story based in a crazy world where grows brick trees. :-)
Good job.
Hah, that's great to know.
I do apologize that the QTE event is difficult because, yeah... I didn't really think out the timing towards the keys.
However, I'm still glad you gave it a shot and hopefully you enjoyed it up to that point.
Cheers for your review, and your game is also really great, Crow! (Have a few more dices for a tip)
this game is one of the few to have some narrative, which is always apreciated. i don’t know why but this game looks like super cute (XD) with the art style and relaxing music. the minigames were fine, but the conveyor belt one I think is buggy becuase at first it would just spawn all items at once, but after two retries it fixed itself and I could beat it normally. the game looks great but I’m sorry i had to quit in the last level because it was too difficult for me for some reason (skill issue lol). also pls specify what “M1” means i couldn’t use the dash as i don’t have a semicolon-specific key.
I'm glad you gave it a shot, but I'm sorry you had that experience.
For M1, I was referring to the Left Mouse Button, and the semicolon was specifically as it was. I will consider your suggestion to maybe be able to remap some of the buttons.
The convey belt was an issue that I'd tried to look into but couldn't fully fix, so I'm also sorry that you had that experience.
I'm still hoping you enjoyed the game and narrative, and hoping that the small bugs and inaccessibilities didn't completely soil your experience. Cheers dude!
Cool to see a mini games make up the overall game! Good music
I'll be honest, I thought it wouldn't make it up because of its repetitiveness. But I'm glad you enjoyed the game regardless. Good luck to you!
I like that there are multiple minigames, and I love this art style! The game was pretty fun!
Very glad you enjoyed it! I hope to make it more exciting, but regardless.
I like the multiple mini games design to build the tower, and I love the music choice (Im a lofi music person, so extremely biased here)
Though one comment on the last minigame, it was extremely confusing and punishing to not being able to see where you should go. I thought I have to jump down on some clouds. but I then realized its actually above. which is kind of frustrating, but I managed to rebuild the tower! yay.
Very glad you liked it! I did rush the last part, so I understand your frustration with the platforming. I've never been too good with level design, which probably just means I need to do more research on it. Thank you for enjoying regardless!
fun game :D although there are parts of the mini games that were hard to get the first time, music is cool
I was thinking that the directions would be clear enough, but still not clear enough then. Thank you for the feedback!