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A jam submission

Defend The TowerView game page

⚔️Defend the tower as best as you can🗼
Submitted by Eyad Hatem — 21 hours, 10 minutes before the deadline
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Defend The Tower's itch.io page

Results

CriteriaRankScore*Raw Score
Theme integration#213.0003.000
Fun#282.7892.789
Audio#292.5262.526
Overall#332.5792.579
Visuals#342.6322.632
Innovation#421.9471.947

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Cool game, quite fun. My best was 240 seconds, i was zooming through the map thanks to the upgrades

Some time my mouse wouldnt be here to buy stuff idk why, and i feel like more content (differents ennemies....) would be welcomed (i know its a game jam and we dont really have the time)  but overall nice game !

Developer

Thanks for your feedback❤️, I will try to expand the game after the jam.

Submitted(+1)

Running Thoughts:

  • Congratulations on finishing your game and gaining experience. Please don't take my comments as bad things; I love seeing developers grow!
  • One area to begin looking into is how to create option menus, which can be a big component of people playing, even with just the basics, such as sound control
  • It seems alt-tabbing out of the window build can have an issue when choosing the upgrade menu
  • Another thing that would be a way to adjust the difficulty of the game would be rotating enemies via their spawn points being orbit points around the tower, then have the tower pivot node always look at the player. I would ensure that one spawn point is on the opposite side of the player, always, so that the player has to move around the tower.

Overall, a nice proof of concept. I could see this being expanded to one of those "vampire survivor" games where enemies just spawn like crazy around your tower, and your job is to defend it. Something, maybe like a last stand. It would be cool to see it be expanded upon if you so choose.

Submitted(+1)

I was waiting to notice when this gun would ever reload, until I just realized it was an endless barrel pistol. While that did somewhat kinda soil my fun time, I will still note that this game is quite enjoyable. I believe this was the first 3D game in this jam, which was really impressive to see, especially for its quality.

The audio is great; I like the theming. The gameplay is definitely simple for a rogue-like shooter, but I have no comments there. 

Overall, great job dude! Good luck to the other competitors.

Developer

Thanks so much for your feedback! I wanted to keep the game simple since I joined the jam pretty late — there were only 3 days left before the deadline. I'm really glad you still enjoyed it! 💖

Submitted(+1)

I think that you sould be proud that this works so well and with relatively few bugs! 

Developer

Hey thanks for your feedback, and yes, I am very proud that this game works so well!

Submitted(+2)

fun first person shooter game! The game controls really well and I like the shooting. I especially like the rapid fire pistol, it's like a machine gun lol. Great work!

Developer

Thanks so much for your feedback💖 to be honest it was a bug at first, but I guess it's great xD.

Submitted(+1)

Nice game! I like the smoothness of the gun and also cute zombies! Each round is a bit too long for my short attention span, but I managed to get through around 3 rounds hehe
Good job!

Developer

Ay glad you liked the game, also 3 rounds are pretty good you did great! Thanks for the feedback💖

Submitted(+1)

Very smooth. It's simple but it fits the theme and has a chill little game loop. Nice work!

Developer

Thanks so much for your feedback💖

Submitted(+1)

Well done! Its a good little practise example game. It has a game loop, it is mechanically sound and I thought the controls were solid and responsive. It is a basic game but as a demonstration / practise it does a good job

Developer

Thank you so much, I really appreciate your feedback❤️

Submitted(+1)

Pretty basic game. I don't see the use of aiming, as it seems to only move the gun.

Developer

Sorry about this issue. I had added the crosshair at the center before publishing the game, but it wasn't aligned with where I was actually aiming, so I moved it slightly to the right.

Submitted(+1)

Quick comment, what to improve : 😁

-Crosshair is not in the center of the screen. (You can even see it on the last screenshot where your gun is in the center but crosshair not).

-Add reload animation, even the simple one like a gun twist.

-Zombies are spawning behind the tree and that tree is blocking/colliding with their movement a little bit.

Developer(+1)

Thanks for your feedback❤️. Sure, I will try to improve these stuff.