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A jam submission

Operation BackshotView game page

Submitted by Playimu (@playimu) โ€” 13 hours, 17 minutes before the deadline
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Operation Backshot's itch.io page

Results

CriteriaRankScore*Raw Score
EASY TO GET INTO#134.4444.444
VISUALS#144.5564.556
THEME#214.0834.083
OVERALL#244.0834.083
FUN#294.1114.111
CREATIVE#783.6393.639
AUDIO#963.3893.389

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Do you have any bullet or projectile in your game?

Yes

You added some projectile or bullet in your game

How does your game implement the theme? (If your game doesn't use the theme ignore this field)
Not in a very original way but i think it's ok

What was the size of your team?
Just me, one person.

Please credit the resources that you used during the jam (if you used any)
Sound effects obtained from https://www.zapsplat.com
Background music from PlayOnLoop.com

Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
https://playimu.itch.io/

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Comments

Viewing comments 6 to 1 of 26 ยท Previous page ยท First page
Submitted(+1)

Good introduction to overall goal and encouragement of constant movement with a really likeable arcade feel.

Developer(+1)

Thanks!

Submitted(+1)

This was a really fun game! Great work :)

Developer

Thanks! :)

Submitted(+1)

A very polished and impressive game! Easy to get into, simple yet fun mechanics. The music became a bit repetitive, and the recharge time target could have had a contrasting color compared to the bullets shot by the enemies, but those are my only (minor) complaints. Really good job!

Developer

The music is not the best but I had to use it due to time constraints.

Also sorry about the target's color, thats totaly my fault.

Thanks for the feedback!

Submitted(+1)

Very very very fun! Easy to get in and the arts is pretty good!! I really enjoyed GL<3

Developer

thanks for the compliment on my art and for playing :)

Submitted(+1)

Good stuff, the gimmick works it's fast paced & movement heavy. Besides the music which is way too repetitive for a game like this, the main issue is that it really got sloppy after a couple of minutes since it's very easy to take a hit and very easy to recover, and the enemies have so much HP by then that killing stuff stops being fun.

Developer (1 edit)

Totally agree, I was planning to make my own music but due to time constraints I didn't do it and had to go to  with royalty free music.

also i didn't have  to much time to balance the  whole game in general(Enemies Hp, Waves duration).

Thanks for the feedback :)

Submitted(+1)

Very clear presentation and solid mechanics.  Good job!

Developer

Thanks for comment :)

Viewing comments 6 to 1 of 26 ยท Previous page ยท First page