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Rocket Romeo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #94 | 3.000 | 3.000 |
Fun | #188 | 2.700 | 2.700 |
Overall | #201 | 2.700 | 2.700 |
Audio | #224 | 2.400 | 2.400 |
Visual | #232 | 2.500 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you using any third party assets?
https://pixabay.com/sound-effects/clean-explosions-6124/
Are you using any AI generated assets?
N/a
Did you use BulletFury?
No
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Comments
I liked the shooting mechanic, I think the movement of the player is too slippery, a more accurate movement would make the game way better to play. I tried my best, but didn't find a way to pass stage 2. Althought, the game is fun too play, well done<3
Glad you liked it! I definitely struggled with making that player controller feel good lol.
Some healing mechanic will fs be a goal if I iterate.
Echoing the same sentiments as others on shooting mechanics, but I do think it's a fun mechanic to explore and marks well on your ability to tie the jam theme into your game. Cute visuals. I really appreciated the tutorial section. Great job!
congrats on finishing the jam! VERY cool mechanic of your own shots damaging you on the way! that could be polished into something truly great! good job!
Cute game with interesting, but frustrating, shooting mechanics.
Fair enough. I didn't leave myself time for playtesting and made a game that's too hard lol.
Thanks for playing!
Great idea for the theme!
I liked the idea that crosshair can hurt itself, but the timeframe to dodge my missile feels too short.
Maybe shooting missiles from above would be better?
That makes sense. I'll mess with that in the future if I decide to iterate.
Glad you liked the concept and thanks for playing!