so true. Sound design really adds flavor, but sadly you can't prioritize it.
TheCrowsNose
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You definitely nailed making this game easy to replay. Had the levels been much longer or the controls more complex I probably would've quit before I finished the final level (that precision jump was tough!)
The visual art is well put together. However I don't really think the music fits the game. It sounds to modern and "in the city" than I feel belongs in a game like this.
All in all good job. This is a neat puzzle game.
A neat set of games. Would've gotten repetitive less quickly if there was a weighted random to the game choice. I got the same games several times and kind of got bored.
That said, the great sound design of this game(s) really ties the experience together. Had there been more variety and an increase in difficulty in the games themselves, I would've had a hard time putting this game down.
Pretty neat concept! It would be really helpful though if there was some UI that told you your current controls. Having to memorize them is pretty tough.
Maybe one other thing would be having a brief slow-mo or pause in the game whenever the controls change. This way players have time to adjust.
You could make something pretty neat if you fleshed out this concept more. Great work!
Parroting StatedBowl, the enemies made this game really tough to play. If they instant kill you, it'd be nice if they had lower health. I don't hate they idea of playing a weak character that has to peak around corners to snipe enemies, but because enemies were right behind doors I couldn't consistently snipe.
Game looks REALLY cool, but gameplay felt slightly lack luster. I kept playing because everything looked so great, but the fact that I was just holding/tapping space and moving up and down started to sink in after a while. Would be nice to have some other mechanic to work with (e.g. parrying, weapon switching, powerups).
Still great job; this game is a total vibe!
Sorry about that. I realized that'd be a problem after uploading it and trying to run it myself.
I'm working on a launch4j exe file for the game, but you should be able to run it if you do the following:
Open command prompt,
type "cd " then copy and paste the path to the folder,
press enter,
then write: java -jar "The Project.jar"
And run that.
Sorry the instructions are so long (and I'm not sure how to run it on other operating systems). I'm planning on making an update soon though for which there will be an exe.