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A jam submission

Witch HellView game page

Submitted by kanbarudesu — 26 minutes, 4 seconds before the deadline
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Witch Hell's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#743.6673.667
Creativity#1063.3333.333
Theme#1133.0833.083
Approachability#1363.1673.167
Overall#1413.0003.000
Fun#1492.8332.833
Audio#2331.5001.500

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

The idea and graphics are well thought out unfortunately a bit to complicated.

If the mechanics where a little bit simpler, this would easely be one of the better entries.

Submitted(+1)

I like the shield mechanics, but I struggled with the controls. Good job getting a game released as a solo team :)

Submitted(+1)

Mechanics were unique, but i found it hard to dodge bullets, and move around in any useful way. Though the art was great, and had a unique style, would have lots of potential if added onto.

Submitted

Mechanics were unique, but i found it hard to dodge bullets, and move around in any useful way. Though the art was great, and had a unique style, would have lots of potential if added onto.

Submitted(+1)

Unique and interesting mechanics. I enjoyed the puzzle-like mechanics.

Submitted(+1)

This entry was very creative and interesting! I loved the idea that you could change the shield to get cover from certain projectiles, while having to dodge others. Really enjoyed this experience.

Some update ideas

- regaining orbs in some way

- only having to use one orb to change the shield (I mean what's the point of using three?)

- some other objective than just surviving, maybe you'd have to collect some energy to regain orbs

Overall, very good!

Also, we'd greatly appreciate if you had time to rate our submission as well :)

Developer

Thank you for playing and the idea too:D. I had planned to implement a mechanic similar to the Dota 2 invoker, with each orb combination having its own skill instead of just a shield, but I am afraid I will not make it in time.
Each orb also provides a buff to the character, but I didn't have time to include it in the game tutorial, so I put it in the page description instead.

Submitted(+1)

well done game, looks fun, I couldn't get around with the mouse properly, and I didn't know what I was supposed to do, either, there was no sound for me

Developer(+1)

Thanks for playing. I wanted to implement movement and enemy targeting like in a PC moba game, but I realized that targeting with a mouse was a pain, and I wanted to change it, but I didn't have time. The game doesn't have music or sound effects either. I'm kinda bad at it currently, and actually I wanted to implement it with random free music and sound effects, but yeah, I got something to do in the past weekend and had no time XD.

Submitted(+1)

but still, congratulations, it's well done

Submitted(+1)

Fun concept and great execution! However, I did not get the orbs and shields mechanic. I tried all three buttons and it didnt do anything useful. Would have liked an explanation/tutorial in-game.

Developer(+1)

I'm sorry to hear that. I was hoping to have some free time in the last week to implement some tutorials and do more polishing on the game. Thank you for playing too btw :D.