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Hackysack City Jam Version's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 4.250 | 4.250 |
Fun Factor | #3 | 4.083 | 4.083 |
Balance | #5 | 3.583 | 3.583 |
Polish | #6 | 4.167 | 4.167 |
Visuals | #7 | 4.375 | 4.375 |
Overall | #7 | 3.940 | 3.940 |
Music and Sound | #20 | 3.583 | 3.583 |
Weirdness/Charm | #37 | 3.542 | 3.542 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This seems like the perfect time-waster for my phone: if that's what you were going for, then kudos! It's super interesting to try to fit buildings around each other, but it would be nice to have some way to get rid of buildings, as the game can only go on so long. Fantastic work!
This is a very interesting little puzzle game.
Very well made puzzle game! Good polish.
Well-scoped, well-executed. Well done! :D
This is a really cool and fun game! The sound effects and music are a perfect fit and the art is top notch. Awesome job!
Dude. This is awesome.
This is a great puzzle game! I'm not sure if it's possible to finish, that you get all the buildings up to 5 stacks and can build every square full. But I really liked it!
Very cool game! I can't imagine how to make this haha. The build models/sprites are top notch!! Please play Puma Cat if you have spare time.
Lol, I somehow placed a building outside of the area. I think it was happened while rotating or something. It also made me have NaN points. Does that count as a highscore?
Anyway, I really like the models and how the building rise with the particles. Great game!
I only wish completed buildings were cleared instead of sticking around, so the game could theoretically be endless, and that it didn't take so long to place the first building which is a non-decision. Otherwise this is easily my favorite submission so far.
This game is beautiful, simple, and very well-designed. It could easily be a solid mobile game. I'd be interested in playing it on a larger game board as well. I'm impressed that you managed to make this so quickly--18 hours ahead of the deadline, even!
The technical aspect of the game is well done, beautiful and polish it's nice to look at. But i see some problems : I don't see any link to the 101 theme (while wrench is obvious). The game is too easy and need some balance because when buildings are placed (which involve too much luck), the game is pretty much done.
Really cool idea and very impressive game from a technical standpoint.
This is a pretty great game! My only real complaint is that I wish the area my mouse could be in was a little wider. I kept accidentally moving too far to the left and right. I also wish it showed you your score after you lost. My high score was somewhere around 250. It was getting pretty crazy! Good music too!
I'm glad you liked it! I designed the game with mobile in mind which is the reason for such a narrow screen. Also it does show you your score in the top left corner after you lose, you might have accidentally skipped past it. But if you play another game it should have saved your highest score.
Oh I see! I was playing it differently than intended. I was holding down the mouse button the entire time, rather than letting it go when I was in position. This caused me to skip right past the end screen. My high score was 257.