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Don't scream's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #209 | 3.536 | 3.536 |
Game Design | #304 | 3.214 | 3.214 |
Audio | #330 | 3.071 | 3.071 |
Overall | #357 | 3.101 | 3.101 |
Fun | #399 | 2.964 | 2.964 |
Innovation | #402 | 2.893 | 2.893 |
Graphics | #498 | 2.929 | 2.929 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
You're not alone in the house. There is also an invisible enemy that will try to catch you based on the sound you make
Did you write all the code and made all the assets from scratch?
I wrote all the code alone but I didn't make all the assets. Some are made by me, some are aquired from the Internet that have a license that allows for reuse and redistribution of them.
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Comments
A really fantastic and innovative horror game concept
Pros: VERY engaging, I'm an absolute sucker for a horror game that takes away one of your senses and this was very well done. Great sound design, amazing atmosphere, I love the innovative way you utilized what you had. No textures? Make it a mechanic. No monster model? Make him invisible. But for all of the simplicity you managed to make it all work in the world and mechanically which is very impressive. I also appreciated the added challence of collectibles and I ended up dying staying in the house to find the last one, got all 3 though. The floor creaking happened just often enough to make me panic when it surprised me, and you made it easy enough to avoid the monster that you did a great job of keeping up that sense of dread without desensitizing me to the threat.
Cons: when the jumpscare DID happen it was slightly underwelming, granted I play a lot of horror games so it takes a lot to actually get to me, the buildup was scarier than the actual jumpscare which isn't the worse thing but it did make me more fearless on my second run. The ability to intetnionally make noise to steer it away was a cool idea but I never felt like I had a reason to use it because A. pinpointing the monster's location is too hard and B. if you're just patient it's easy to avoid it without the props, would have been cool if there was maybe a scripted event that forced you to use on of the props to get the monster to move
Overall one of my favorite horror entries here, I've seen the ecolocation concept before but it was definitely very well done.
Good game! This horror game differs from others in that you actually have a sense of direction thanks to the echolocation. I experienced jump scares each time. Overall, a fantastic game. Would you be intrested in rating or playing my game? It would really help me out, but dont worry if you dont want to, its completely up to you :)
Pretty damn scary, atmosphere is awesome, but I found it too dark to play more, even with hitting space.
Good horror game. Kept me tense throughout XD. If you have the time check out our game as well
Not usually a horror person, but tried this one and it was pretty scary haha good job! Also check out mine :))
Frightening...
Rated
that was scary, the jumpscare got me haha. cool game especially the echolocation feature. great work!
if you have time, please do try ours.
Thanks for review! Already rated yours
An interesting game. Works great as a horror.
Thanks!
I like the idea and concept of the game.
The echolocation feature is great. Although I didn't know it was a feature bc I overlooked the how-to text since there were buttons.
Make sure tutorials aren't walls of text since people overlook some of the info.
The echolocation feature is so cool but the timer takes a while to do it again and it ends so quickly (at least in my opinion)
I think a game with a heavy emphasis on "find key, open door" should give more chances to actually see the surroundings.
I like the atmosphere, the jumpscare felt a bit cheap since I got jump-scared before even leaving my first room when I was still figuring out controls and movement and couldn't understand what I did 😂
Other than that I like the audio and feel of the game
good job!
Wow, thanks for detailed suggestions! Your opinion overlaps with other people so issues you listed are valid issues to be solved. I think maybe next time something like safe zone would do great with this type of the game.
That made me jump so bad, oh god my heart lol, Great game!!
Thanks! At the same time I am happy and I feel bad that you got a heart attack because of my game.
Damn! Really made me jump. I was invested. How did you make the echolocation feature? It works very well. I loved the game idea and the execution was awesome. Good work!
Thanks! For echolocation I used the sonar effect shader that I tweaked for my purpose.
lmao i jumped big time. nice job
Haha, thanks!
The echolocation idea is great, making you move around more carefully. I also liked the use of audio in the game. The jumpscare got me multiple times. Great job, it's a cool game!
Thanks! Happy to hear you liked the core concept of this game!
Super spooky, the echolocation mechanic is really cool. Nice work!
Thanks!
Good game, the aesthetics create a great atmosphere of tension and the mechanic of listening to the bug increases that tension even more, it made me jump out of my chair hahah. I wouldn't add screamers in the game, me personally I think that kindy ruin the tension.
Thanks! Gonna make more research about horror genre next time
i like the concept, but its too dark even with the echolocation feature... the game is still pretty cool and creepy. the jumpscare made me jump ;-;
Haha, thanks for honest suggestion. Next time I'll play more around getting echolocation to give useful information in appropriate time frame.
you are welcome man, can you try my game tho?
nice idea that fit the theme! i like how you lower the volume so I have to increase my volume which will make the experience even better for a horror game!
P.S. i really bad at horror game
Thanks! Spent some time optimizing horror aspects to give it more thick atmosphere. Happy to hear you liked it!
nice jump scare.
Kinda basic, but with that time limit it gets the job done xd
Nice game! :) the echolocation really makes this stand out from other horror games as you actually have a sense of direction... I got jump scared every single time.
Thanks!