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Reality Hopper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #44 | 3.960 | 3.960 |
Overall | #91 | 3.707 | 3.707 |
Graphics | #96 | 4.160 | 4.160 |
Theme | #125 | 3.840 | 3.840 |
Audio | #190 | 3.480 | 3.480 |
Fun | #251 | 3.440 | 3.440 |
Innovation | #266 | 3.360 | 3.360 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
You switch between different realities where things are different. There are blue and orange objects. Orange objects aren't real and they switch between each other automatically.
Did you write all the code and made all the assets from scratch?
Yes.
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Comments
Nice game! I like the aesthetics. The graphics are simple and clean, the music fits the mood. And there's a lot of potential in the mechanics. As you might have guessed, it felt quite difficult. I had to give up after I deemed a level unbeatable within reasonable time. I guess I just lack the required dexterity or something, haha.
Solid entry, good job!
Yeah, the difficulty was the number 1 complaint. Thanks a lot for playing and commenting!
I really enjoyed this game! The art style of it was super cute, coupled with the interesting gameplay made it a really enjoyable experience! The controls were a bit hard to get a hang of, but other than that it was really good!
Thanks for the feedback!
really nice sound and the level designing
Thank you very much!
Very nice game. Here is my video feedback. Hope it helps.
Thanks a lot for the feedback and the video! I probably should've said somewhere in the game that the arrow keys are the intended way to play with c being a lot easier to hit with them. Appreciate it!
Wow, one of my favourite thing about this game was the music and sounds in general. It is incredibly soothing and relaxing. Gameplay was fun as well, fun yet challenging, challenging yet doable. Great work!
Thanks!
Hey!
The game looks awesome, you really put a lot of work into the art, you're a great artist.
If you want some feedback, here's mine: I would say though that the levels are hard. And especially at the first level. If someone starts the game and can't get past level one, he will leave most of the time. I think the level difficulty should be a little bit changed but other that that this is a very solid game and I really liked it!
You did a very good job, I love to see that you made it on your own. Congrats!
I would love to have you playing mine too, if you don't mind of course! ^_^
The game was sort of designed to be difficult, though it seems to most people to be harder than it was for me (experience?). I don't think the first level is too hard at all for a game jam game, since it is just 2 switching platforms and a wall. Though that is just my opinion, and obviously the player's opinion matters more. Thanks for playing and thanks for the feedback!
Yeah, no problem. If it was meant to be a hard game then I guess it's ok. Maybe I am just bad at it, ha-ha.
Some levels are pretty hard, but this is a great game! Graphics and sound are very good! Like it!
Don't hesitate to test our epic boss battle :)
Thanks a lot!
Great game! Interesting levels, good graphics, and a cool concept! Good job!
Thanks!
I beat it and I felt great! I loove the graphics too. The platforms were a little unpredictable, but other than that I enjoyed it a lot
Thanks! If I had more time I would've most likely added a sound cue for the platforms switching to make it more obvious.
Eesh, this is a spicy hard game. Being as impatient I am with timed platformers like these, I often just try to rush things as best I can, and correct my mistakes with each go. Somehow that seemed to work out for me, as... hoboy, this game requires reflexes I should've had a few years ago.
I liked the graphics, they were fairly timid, yet the lighting definitely broke the monotony in a really well way. The theme was ...well, this is what I expected the most frequent type of game to be, so I guess it's fine.
The gameplay could've been a bit more forgiving, all things considered. As the game was speedy, the platforms were too, which turned this into a very high precision game.
Other than that, I enjoyed pulling out all the stops to get to the end.
Thanks for playing! Appreciate the criticism aswell!
Art and audio are super nice, also i love games which have a settings menu for audio and stuff.
Maybe you could have introduced the need for switching dimensions a little earlier or the mechanic as a whole a little later, since it felt kinda uneccessary in the first few levels, as it didnt make any sense to not used the orange dimension. Please dont take this too harsh as it is really nitpicky and i just wanted to give you something to improve upon.
Congratz on submitting a well made platformer for the jam!
Thanks for the critique!
RATED!, can you help with mine too?, I'd really appreciate it!, Thanks in advance!
here's mine: https://itch.io/jam/brackeys-7/rate/1415313
Finally had the time to give this one a try.
This is such a beautiful game with snappy movement.
Sadly I am not the target audience for these kind of games but I totally get that there are a lot of people that love these unforgiving games and I bet beating it must feel awesome!
Is there a video somewhere of the whole game so I can just enjoy the visual style? :)
Thank you so much! I'll see if I have the time to make a video sometime :)
Loved the background and character animation, very good! Gave Celeste vibes with a twist, which I love
Well done but SO DIFFICULT. Definitely a classic "Nintendo Hard" platformer.
On my computer, there was a text box that says "NO DC" that was in the upper left corner the whole time; I'm assuming that was a bug?
Thanks! I'm not sure about the no dc thing but I never encountered that so I assume it's a bug of some sort.
The art and player animation are really amazing, the concept is really ingenious.
GG!
Thanks alot
Very challenging. Not really sure how the "reality change" do as a big difference as you just can toggle it throughout the level. But it is a great idea that with more time, would do perfection! Great game and keep it up!
Thanks! I originally had the reality change switch the platforms, but I had big troubles actually making fun levels with that mechanic so I changed the platforms to change on a timer, but I still wanted to include the mechanic somehow so I just had some fun and implemented the current reality change. + It makes the game fit the theme more I guess :D
Okay! Sound fair! It is a great experience, and that was just a question I needed to ask. Would be fun if you only could see the other "reality" while pressing C down, and the play map is the one that C shows but you primarly see the regular "reality"? :D But It is nice as it is too! :D
That's actually a really good idea! I wonder now why I didn't think of this :D. Glad you liked it though.
Insanely challenging, 10/10
Thanks a lot!
Love the concept. Very high degree of difficulty.
Thanks!
Great game. Very nice artstyle and mechanic!!
Thank you!