Nice horror game.
Play game
Cursed Ruins's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #444 | 3.244 | 3.244 |
Innovation | #701 | 2.733 | 2.733 |
Audio | #730 | 2.711 | 2.711 |
Overall | #782 | 2.756 | 2.756 |
Game Design | #814 | 2.733 | 2.733 |
Graphics | #887 | 2.689 | 2.689 |
Fun | #954 | 2.422 | 2.422 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Every step the player takes they have to figure out what floors and walls aren't real in order to progress. The gameplay hints at a story of the entire "event" the character experiences as being a nightmare (not real ;) ).
Did you write all the code and made all the assets from scratch?
We made the entire game ourselves with help from Google. This is with the exception of Unity standard assets for polygon rigs and animations, Syntystore art for said polygon rigs, and fonts from 1001fonts.com.
Comments
Nice work for a first game - I liked the idea of it being like an arcade version of Outlast. I wasn't too much of a fan of the title screen graphics and I felt the maze needed more batteries (I spent most of the time running around in the dark bumping into spikes and accidentally running through the fake walls lol).
I loved the fact you gave a little tutorial section for encountering the monsters though and that you offered different difficulty modes. I think people who don't like horror games will appreciate the 'no-monsters' mode.
The font of the game was not really nice. It was hard to read. That was the first impression I got .
HOWEVER, the graphics are really nice! I like the sounds used and the ida of the game. It has an atmosphere and I like that little creepiness!
really nice job for it being your first! mine as also my first! good job!
keep it up!
Really nice job for your first game jam. The mirror reflection was really cool, creeped me out at first.
Nice job on your first game. As a couple of others have said the default mouse sensitivity was much too high but I was able to figure out turn it down. I like the idea of using the light to reveal things but also having to manage your energy for it. I thought that the can for the health was a battery at first so was a bit confused with that. It would have been nice to have some identifying features along the walls or floors to help the player figure out if they've been somewhere already or not. Definitely a good spooky atmosphere and pretty cool that you included different difficulties. Nice job overall.
Awesome game for your first game! Great that you added the possibility to change sensitivity. I had to bring it down a lot. But after that the controls felt comfortable. I wish there was a map or even some hints where to go. And a way to fight back enemies.
A maze full of zombies... my worst nightmare maybe. This made me really anxious, in a good way :)
I like the idea of using the light to make walls and floor disappear, that's a nice mechanic. Also the fact that some items don't do anything is interesting.
And I really liked the fact that you added several difficulty level, gives the possibility to replay the game.
On the downside, the controls are really clunky. Mouse sensitivity is way too high by default and I didn't find how to reduce it even though it is stated in the controls (pressing ESC only took me in and out of full screen mode, might be due to my browser I don't know)
Thanks for the fun anyways :)
Wow haha, i'm hooked cause I gotta finish the maze haha! Very cool, well done ^_^
Rated your Game !!! can you check out mine too? It'd be a huge help if you do rate mine!,
Thank you so much!
here's mine: https://itch.io/jam/brackeys-7/rate/1415313
Nice idea to use the light as a mean to survive. I think htere is some potential for future development if you are willing to :). Maybe just the movement of the camera was quite fast and it was something to get used to.
I liked the whole vibe of the game being inside a creepy stone labyrinth, and I liked the mechanic of relying on your flashlight to see fake walls. I did like the fact I was able to change my sensitivity, since the game's default was way too high for my liking. I can see potential in your games lighting mechanic and I hope you expand on it a bit more in the future! Good job on a first jam submission!
I had goosebumps the entire time!! Love that the game let's the story tell itself and the threat of losing battery power really put pressure on me to use the light strategically! I wasn't sure at first whether it was going to be scary and when I first encountered the silhouette of something humanoid I had chills all over! incredible job! Well made game with effective graphics and effective audio! Great work!
Hey, nice idea for a 3D game, the horror aspect was nicely executed good job!
Atmosphere was very unsettling and fit the horror aesthetic of the game, good job! :)
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