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A jam submission

S L A S H C R U N KView game page

HACK N SLASH N CRUNK
Submitted by rhizo (@bearwarp), fenderkid, shwany_b, setrapp, LimaBean23, cid mengel — 10 minutes, 34 seconds before the deadline
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S L A S H C R U N K's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1233.6673.667
Audio#2183.4333.433
Graphics#2793.7333.733
Game Design#3113.4333.433
Overall#3273.3613.361
Innovation#4753.0673.067
Theme#6962.8332.833

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
The goal of each level subverts your expectation.

Did you write all the code and made all the assets from scratch?
Yes

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Comments

Viewing comments 26 to 7 of 26 · Next page · Last page

overall really fun game, nice

Submitted(+1)

I really enjoyed this game! Although I feel it could've used more music, and more of a visual to my attack range, I loved the environment and it was well put together! Great job

Submitted(+1)

nice controls! i liked it

Submitted(+1)

Very good keep it up

Submitted(+1)

I absolutely love it ! great job

Submitted(+1)

I liked the game! The amount of content and the environment are impressive given the time constraint. The biggest thing I noticed is that all the enemies could be killed quickly before they're a threat. For example, you can kill the ghosts while they jump at you, and you could kill the clowns before they could swing a single time due to the wind up. That being said, I liked it and the dash was satisfying to use.

Submitted(+1)

Really well done character controller. It gets a little monotonous eventually, but is great overall.

Submitted(+1)

Cool. I liked how responsive the combat was. :)

Submitted(+1)

this is a really awesome entry the combat is fun and the dashing in satisfying, well done

Submitted(+1)

fun game, I loved the dashing sound, very satisfying. 

Submitted(+1)

The game is very interesting, especially the dubbing is very cute, the boss is always an axe at the end, it is very decompressing to play, I like it very much, I hope you can also play my game and give us some suggestions

Submitted(+1)

Whoa whoa whoa, how cool is this game! I enjoyed it a lot haha, I imagine playing this on my free time. This is fantastic. Well done ^_^

Submitted(+1)

Daaaaaaamn, that's a lot of work ! Congratulations, that was a really polished and complete game, in only one week, that's impressive ! The art style is really good (3 environments, really ? Wow !), the music fits perfectly well and the sounds are hilariously good ^^ ! The gameplay is enjoyable, the dash is a really nice addition and makes the whole game very smooth =).

For doing such a quality game, you seem to be invested in game making, so let me expand a bit on what, in my opinion, you could improve in your game (and what to check for the next =p). Keep in mind that this is an awesome entry, and these are just some little suggestions for going a step further =).

My first little concern is about the level design. There are a lot of levels, some of them introduce new ennemies, which is really good and makes me want to see more, but some other levels feels more like "fillers". I think I would have enjoyed less levels, but more new mechanics in each level ^^ (and a bit less backtracking).

The balancing of the game is also a little issue. In general, most enemies can be killed just by spamming the bat (even the clown, that you can kill in 3 hits before he releases his attack). Enemy design like the mouth or the key where interesting because they needed to use the dash at a good timing (either as a gap-closer, for the mouth, or a evade tool, for the key). I would have enjoyed a more "beefy" clown that couldn't be one-cycled ^^.

Finally, I can understand why, in a sense, this respects the theme (the whole "it was a dream" thing), but I really enjoy when the theme influences the gameplay, and not only the story/graphics of a game.

Ok, I'm always worried when I leave comments like this, because there is more text for "what can be improve" than for "what is good", so let me repeat myself : these are just little hints  for you to become better, but, in its current state, the game is REALLY good. You worked hard and it shows, so congratulations. You can be really proud of what you've done !

Developer

Thank you for such a thoughtful and thorough review! 

Submitted(+1)

Fun game the art style was really awesome!

Submitted(+1)

A little man with a bat. What more could you ask for? I loved the sound effects and music. Well done :o

Developer

Thanks for playin!

Submitted(+2)

Very nice art! I like the style with the things popping up that look like of like cardstock sets, and the ground is so pretty as are the swaying plants.

Developer

Thank you so much!

Submitted(+1)

Very nice visuals! The game was surprisingly difficult too, which I don't mind. It didn't run terribly well on my Mac, so maybe adding a few quality options would help. You could also maybe do a bit more with the dashing mechanic, as it has a lot of potential. 

I love the little details of this game though, the enemies were cleverly designed and the level design made sense too. So good work!

Developer(+1)

Thank you for the thoughtful review! 

Submitted(+2)

love the art style! Also, love how the clown telegraphs his attack. good stuff

Developer

Thank you!

Submitted(+2)

The dash is pretty satisfying! I liked theming around dream elements!

Developer

Thanks!

Submitted
Deleted 2 years ago
Developer

TY!

Viewing comments 26 to 7 of 26 · Next page · Last page