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A jam submission

No Bones Inc.View game page

Ever wanted to know what life is like with no bones?
Submitted by aptos, StrongTea, ixelp — 5 hours, 2 minutes before the deadline
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No Bones Inc.'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun#493.8543.854
Innovation#1553.5843.584
Overall#2223.5133.513
Graphics#2733.7423.742
Audio#3613.2363.236
Game Design#3653.3823.382
Theme#4273.2813.281

Ranked from 89 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
Bones are *not real* in this world. Everyone is a jelly ragdoll-person!

Did you write all the code and made all the assets from scratch?
All code was done by aptos and plexi.
All 3D art assets were modeled and textured by StrongTea
All music was done by alexihill
Various sound effects were used from open source sites: mostly free Kenney sound assets!

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Comments

Viewing comments 20 to 1 of 66 · Previous page · First page
Submitted

Great casual game, had to struggle with some geometry collisions, but had fun!

Submitted

Wow, hard game. Fun though. :)

Submitted

Great concept! However, the ragdoll mechanic really needs improvement, ragdolls can be hilarious, but need some polish

Submitted

A really good idea! The graphics were really good and I enjoyed playing it, until my camera got into a position from where it didnt see the player anymore..  But it is a good game! :D

Submitted

Funny idea! :D 

Submitted

Good work, the character gets a little bugged but gives a good feeling 

Submitted

Good work, the character gets a little bugged but gives a good feeling 

Submitted

This is hilarious, in a good way :) The controls are a bit hard (mostly due to camera spontaneously changing it’s position), and the guy frequently gets stuck in walls or behind walls (so that you can’t pick him up anymore). The green indicator seems to be a little broken: it shows in front of you event if the target is behind the camera (as if you computed the screen-space position of the target simply by applying the projection matrix and then taking (X/W, Y/W) without checking if W is positive).

Managed to finish the game anyways. Good job!

Submitted

Funny concept but I was restarting multiple times to try and play, and the character would get stick in objects really easily preventing progress. Camera control in office is a bit dodgy which didn't help with the character being flung around and getting stuck in objects as well. Really enjoy these kinds of games so would love to see a more cleaned up version!

Submitted (1 edit)

Hahahahaha. Nice one!

Submitted

Oh the ragdoll mayhem, Apart from the few times my character gets stuck in the floor, You guys did an amazing job on this game! Love the artwork and music!

Submitted

very buggy and lugged but nice

Submitted(+1)

Really really really really  really  really really  really  really  really  really  really  really  really  really  really  really  really  really  really  really  really  really  really  really  really  really  really  really  really  really  really  really  really glitchy, but it's still kinda fun.

Submitted

Very buggy but cool concept

Submitted

I had a lot of fun playing this game. Very unique approach to the theme! Good job!

Submitted

Very fun game, difficult choice to go with ragdoll, but you have done a good job !

Submitted

Love the graphics, and the physics is really good, maybe it lack of more funny objective, but not easy to find good ones ^^

Anyway good job for this entry :)

Submitted

The Stretching and that ragdoll is really good, however its a bit glitchy

Submitted

The stretching felling is so cool lol, Good work! ( But I got stuck quite a lot, maybe because I played on browser) 

Submitted

I love the look and feel of the game! Funny idea! I wish there was more to the gameplay than simply moving the guy to a spot. Something like actually having to get limbs to grab stuff would make it more interesting. It's got serious potential! For some reason the game shows up as a black screen when I try to screen capture it. I kept getting stuck in unplayable states like my guy being obscured by a cubicle and the camera stuck where it can't see him.

Anyway, I thought this was very well done otherwise. The people lying on the floor was hilarious!

Viewing comments 20 to 1 of 66 · Previous page · First page