This game was very trippy thanks to the innovative mechanics. This needs a full-scale game 🙏. The use of 2 colours to create the illusions was just crazy. Overall, an amazing submission. Props to you 🎉🎉
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Glimpse of Unreal's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #9 | 4.143 | 4.143 |
Theme | #33 | 4.095 | 4.095 |
Overall | #123 | 3.659 | 3.659 |
Game Design | #138 | 3.714 | 3.714 |
Audio | #249 | 3.381 | 3.381 |
Graphics | #420 | 3.524 | 3.524 |
Fun | #512 | 3.095 | 3.095 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The game is a set of puzzles based on optical illusions. Not everything players see could be real because of tricky perspective and custom shaders. Moreover, experience itself was meant to be "unreal".
Did you write all the code and made all the assets from scratch?
I wrote all the code myself, not counting the FirstPersonController downloaded from Unity's StarterAssets. Some of the 2D graphic and all sound effects where not created by me, but all authors where mentioned in credits section of the game.
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