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Droopsh's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #22 | 4.077 | 4.077 |
Overall | #98 | 3.688 | 3.688 |
Graphics | #121 | 4.026 | 4.026 |
Game Design | #127 | 3.718 | 3.718 |
Theme | #152 | 3.769 | 3.769 |
Fun | #160 | 3.641 | 3.641 |
Audio | #594 | 2.897 | 2.897 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The longer you play the more chaotic it gets.
Every tile can affect another tile in some way shape or form. Through that mechanic chaos will quickly escelate as combos grow.
Did you write all the code yourself and made all the assets from scratch?
Yes, apart from the snowflake, bomb & hourglass icons.
Everything else is made by me.
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Comments
The boxes are hard to click as it seems the boxes do not represent the hitbox (the hitbox is actually below the objects). But once I get used to it the game is fantastic, lots of strats can be developed and I hope it can be a full game!
Your game is brilliant! It is hard but enjoyable. It would be great to have the pause menu with an exit to menu or restart button. I also miss some music during the gameplay.
~Flippy
Wow, Unique Game and Original, this is the best game I found in this Game Jam! Control is Smooth, Great Graphics, Good Audio. An Innovative Game, Awesome Work 👍
This is hard but fun. Nice job.
Requires skill to play and is so much fun! One of the best games of this jam
Very cool. Probably the game I've spent the most time with so far. The feel of the game is very good and the different interactions of the tiles are fun to experiment with. The sounds are very fitting, however I think music would have been a plus for the game as well.
I can definitely imagine playing this game more often, for example in a mobile version
This game was pretty difficult at first as it was hard to select a tile with a cursor. As I got used to it, the mechanics were really satisfying. I would love to have this game concept on mobile where I can use a swipe control scheme.
Simple graphics, a simple mechanic, but really great game feel. Spent longer than what I thought I would playing this! Kudos!
Great concept. It was fun to play. I really like the slow motion when you are charging up a shot.
Could you add a full screen button on the page? I have a 1920x1080 screen and even after hitting f11 I couldn't see the whole game. The sound is also very low. I had to crank up my sound to be sure there was audio.
I found the game very difficult because the game uses the mouse.
But it's REALLY FUN, simple and straightforward. Congratulations on the game :D
really nice one, congrats
This is so FANTASTIC! i like the concept, check my game too bro, Good job
This is an awesome submission! Great job!
This is fantastic. I could play this game for hours.
2 things
1: I would like to see the direction point in one direction, given every cube type two icons, made it very confusing as to where I would shoot.
2. I'm not sure if you experimented with locking the point of rotation to the original place you clicked it as opposed to the centre of the cube. I found it a bit irritating to have to adjust for the gravity. although it might be too easy if you did that.
Great stuff, feel free to check out my project.
Thank you for the great feedback!
Hmm good game
Really nice concept, very chaotic but it makes me nervous that sometimes I can't click on the icons
Thanks!
Amazing game! With better audio you can ship this as a mobile game and I don't see why it wont be the next food ninja. Also, categorized those can be shot to a color with similar shade, that way player know what can be shot and what cant.
Thank you!
I agree with the sentiment of some distinction between shootable blocks and non shootable blocks is important :D
Cool game, and great concept although, I found that it was very hard for the blocks to actually work when I swiped them, 90 percent of the time it would do nothing, it might be something wrong with my computer or something tho... But from what I can see, the game is awesome!
Hm that's weird.
I'm not sure what you mean by "swiped". You just click on the block itself and drag to aim.
But thanks for checking out my game! I'll be sure to check out yours :)
I liked this game, The art is fantastic. I found that aiming was quite difficult sometimes, almost like the game wasn't slow enough. Other than that, It definitely looks polished!
Thank you for the kind words! I agree that the game could benefit from being a bit slower.
nice idea !
Thanks!