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A jam submission

Acid & BaseView game page

Submitted by Pedestrian Tactics (@pedestriantac) — 9 minutes, 47 seconds before the deadline
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Acid & Base's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#483.8573.857
Game Design#693.9293.929
Overall#723.8333.833
Innovation#1063.7863.786
Theme#1314.0004.000
Graphics#1404.0004.000
Fun#3633.4293.429

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
Both chemist assassins have half the poison to eliminate their target. They must work together to take out guards and their target.

Did you write all the code yourself and made all the assets from scratch?
Yes.

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Comments

Submitted

waw !! This is sick ! Awesome idea, great graphics, perfect sound and game design. I'm glad i found your game on discord !

Submitted

The gameplay, audio, and the graphics/aesthetics are well polished, it's very neat to look at, I want more :D

Its a fun game, and I see where you got the inspiration from, nice job!

Submitted (1 edit)

Nice work on this!

I love the graphics, the music, and all the polish you put on this.

It was pretty short, with only one level, but I'd love to see more levels. I think it would have been useful to have an indicator for where the guards would be moving next turn, to preserve the strategy/puzzle aspect, rather than randomness. I think I got lucky and was able to just walk up to the target and complete the level quickly.

I also love the theme of acid and base. 

Great concept! I'd love to see it expanded.

Submitted

Awesome job with this game! the graphics and audio are amazing, I especially like the music! I just had one minor issue, it was a little hard to tell whether or not your player would be spotted or not the next round, the enemy movement is random and sometimes you can get cornered so each run relies a lot on luck.

Submitted

Nice mechanics, this puzzle is good with all sounds gameplay mechanics and 

I liked how it does not feel like there is only one way to solve the puzzle and you have to figure out your own way.

Submitted(+1)

Nice mechanics, definitely reminded me of both Lara craft go and hitman go. I could see this being expanded on to become a full game.

I liked how it does not feel like there is only one way to solve the puzzle and you have to figure out your own way.

The game is a little bit hard because there is no pattern to the enemy movement, so I did not really know what they were going to do next. That was kind of confusing. I still like this mechanic because it makes it so there is no one way to solve the puzzle (Prev point I made) but maybe a feedback system of where the enemy is going to move next would be helpfull. 

Overall very nice game, wish there was more varieties/levels.

If you have a chance I would appreciate feedback on my game.

Developer

Great thoughts Kento thank you! I was thinking similarly about enemy movement. I think it would make it more of a "game" to implement some patterns in there.

Sadly I can't try your game as I'm on a Mac, despite the Windows build of my game.

Submitted

No worries :)

Submitted

Hi.

 I really liked the environment and lighting that you made for this game. It feels pretty professional in those aspects. About the gameplay, I didn't find it so fun, but maybe it's just because I'm not used to these kinds of games, in which you take turns to act or whatever. So I really don't know if that can have some improvements because probably, as I said, it's just me.


Overall, great job. I hope this game makes you proud of yourself for what it is and for what you can create in the future. Take care n.n

Developer(+1)

Thanks for the play! Got a chance to try your game though I can't play past the crash cause I'm on a Mac. Nice work and I like that freeze mechanic.

Submitted

Thank you.

If you played it on the browser then it will crash anyway. If you got the time, please download the PC version. It should work on Mac too, and if it doesn't, please let me know as well so I can find a solution for future projects.

(+1)

The game is quite well made, I can see that you have been inspired by hitman Go, this game could be improved more but I'm not sure how, but anyway nice game.

Developer

Thanks for playing it! And yeah definitely inspired a bit by that game.

Submitted

Good job.  Nice graphic, music and sound effects.

Make me remind Hitman: Go, and your game even have more animations than that one XD.

Developer

Thanks! Definitely took some inspiration from Hitman Go.

Developer

Dang I can't play yours as I'm on a Mac. Was only able to build mine for pc though  XD

Submitted(+1)

:) Mine is just a mini game so you are not really missing anything. I will build a Web version one after the jam though, was too lazy to build one XD.

Submitted

This game is amazing! Definitely needs more plays! Everything about this game is so polished and visually pleasing! The game was also pretty intuitive, I wasn't confused on what to do. At its length it is more of a tech demo but this is definitely worth developing more! I dont think I've ever seen a stealth game with your type of grid before! I do with the guards had vision cones though because I wasn't even sure if they could see me, I thought it was just if they collide with me. Also I'm not really sure what being spotted did, Base got spotted but nothing really happened. Great entry!

Submitted

This is a really cool and funny game with some really cool art and sound effects. I didn't get the tagging system at first and the how to didn't really clear it up, but after some time I got it and its good, maybe just make it a bit clearer in the menu? It's also nice to have stats displayed at the end of the level. Well Done!

Developer(+1)

Good to know, I was trying to make that intuitive but didn't have time to clearly spell it out in the instructions or with tooltips.

Thanks much. Wish I could play yours but I'm on a Mac (despite the PC build of my game hah)

Submitted

Ah, sorry about that. No worries.