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(1 edit)

Nice work on this!

I love the graphics, the music, and all the polish you put on this.

It was pretty short, with only one level, but I'd love to see more levels. I think it would have been useful to have an indicator for where the guards would be moving next turn, to preserve the strategy/puzzle aspect, rather than randomness. I think I got lucky and was able to just walk up to the target and complete the level quickly.

I also love the theme of acid and base. 

Great concept! I'd love to see it expanded.