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Memore-wind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #774 | 2.858 | 3.500 |
Graphics | #813 | 2.960 | 3.625 |
Theme | #935 | 2.756 | 3.375 |
Overall | #937 | 2.705 | 3.313 |
Game Design | #960 | 2.654 | 3.250 |
Audio | #964 | 2.449 | 3.000 |
Fun | #981 | 2.552 | 3.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The player has to rewind it's memories (it traces back its path), but retains it's speed and direction
Did you write most of the code yourself and made all the assets from scratch?
I wrote almost all the code myself from scratch with some help from tutorials and forums
I made all the sprites (in PixelLab and MSPaint) and tracks (in Bosca Ceoil)
I downloaded the Sfxs from "freesound.org" and edited them (in Audacity)
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Comments
nice job! Hope you add more levels in the future!
Really liked the idea! But it needs more levels. It left me wanting more!
Also, it's kind of hard to understand what to do: a tutorial with a simple challenge to overcome (maybe even simpler than your level 1) would be great.
Otherwise, it's pretty nice! Good job :)
Edit: Maybe constantly showing the velocity vector of the player would be good! It would be an intuitive way of showing the effects of rewinding if you keep it the same while you rewind. Maybe with that you can even do without a tutorial, as it would be easier to understand what you need to do. I think the afterimages of the player's trajectory that you implemented do help with this, but it's not enough in my opinion. But I still stand by my opinion that it's a great game and that I would love more levels :)
Bro, I really appreciate your feedback a LOT. Thanks for it so much. Believe me or not, both the tutorial and a arrow kind of thing showing the player its velocity during the rewinding was in my feature list. But I spent so much time on the graphics and stuff that i didn't get timt to implement that.
I am really helped by your feedback though. Thanks again! :D
Are you planning on doing a full version? Let me know if you do!
Cool idea you got here. Love the Neon Lights as well!
For the music you should implement a singleton.
Also a tutorial scene will be nice :)
Great job otherwise! :D
Yeah I really feel embarrassed to not make a tutorial level, for a game whose mechanics are not so intuitive, That's why most of my testers aren't able to enjoy my game. However thanks for your feedback very much. I really do appreciate your time.
Most innovative game I came across so far.
Add more levels!!
Thanks very much! Glad you enjoyed it
Good graphics Design :D 5/5
but :
-good tut telling player how to play or the type of platforms (speed of throw up or properties)
-small map showing platforms
note :
i got stocked in first level and don't know where to go :/
Thanks very much for checking my game out and taking the time to give a feedback. Feedback really means a lot to me. Thanks for the review on graphic design. Actually I spent so time on it, that I missed out other features. One of them was the tutorial, yes that was a feature I thought of adding into the game. But was so low on time, that I had to just cross it out of the list.
Although, I do think that a map is not what most platformer games have in common. I will do lookm into that I can give the player a clean notion of what or where is the goal. :D
A great game overall. Waiting for new levels