Day 1: Introduction (and ready-made mechanics of movement)
Hello! This is my second jam, so please be understanding (judge as strictly as possible I need to develop my skills :)). In general, I’ve been wondering such a thing - rogue-like with the special mechanics of killing opponents. We will dig holes in which they will fall. Cunning yes?
It seems to me that this fits the topic and will be unusual. So, I got such a thing. It seemed to me ridiculous to lay out a freedom error with a rigitbody. Of course I corrected her, but I'll leave this gif :D
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