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Holes Run's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #591 | 1.768 | 2.500 |
Graphics | #613 | 1.768 | 2.500 |
Theme | #641 | 1.679 | 2.375 |
Game Design | #652 | 1.591 | 2.250 |
Audio | #655 | 1.237 | 1.750 |
Overall | #658 | 1.576 | 2.229 |
Innovation | #679 | 1.414 | 2.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Your game is pretty OK. I like the concept, but I do think you could add a couple things to make it better. Definitely needs audio, put a pattern texture on the walls and floor to convey speed, and make the transition between lanes a bit smoother. Then, I think your game can be even better.
Fun to play. Adding difficulty options or increasing the player speed in time would be awesome. The left to right moving object is hard to dodge for me.
The background visuals looked good! The gameplay would be okay if there was enough time to dodge anything. Right now they just come out of nowhere. Also, instructions make no mention of pickups and different enemy types. The ship was very responsive though, went where I wanted with no hiccups.
Always Nice with endless runner. Gj! Rated. Feel free to rate us back 😊
I really like the visuals on the backhole in the background. Although I feel like the enemies appear way too fast for anyone to be able to reasonably dodge or shoot at.
The game is fun to play at the start, but after a bit it gets a bit repetitive. The visuals are nice. The game just lacks overall polish, but it is still quite nice!
Game is too difficulty, the "enemys" spawn too fast and too near