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AMT's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #29 | 4.563 | 4.563 |
Theme | #85 | 3.938 | 3.938 |
Innovation | #275 | 3.563 | 3.563 |
Overall | #489 | 3.344 | 3.344 |
Enjoyment | #552 | 3.375 | 3.375 |
Gameplay | #559 | 3.188 | 3.188 |
Audio | #1838 | 1.438 | 1.438 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Contrary to popular belief, a lot of things *can* go wrong in aviation. Inspections and regular maintenance are not one of those.
What code and assets did you not make from scratch during the jam (if any)?
- Nyx8 Palette by Javier Guerrero
- m6x11 font by Daniel Linssen
- Aivopiru Pixel Portraits by Aivopiru
How many people worked on the game?1
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Comments
This is a really cool idea! Being in an airport and having the planes deadline enforced makes it so much more involved! the art style is also amazing, I like how everything is glowing. Well done!
Papers, Please for aircraft maintenance :-D
Had a lot of fun playing this, even with the missing mechanics you had planned. Beautiful artwork throughout, a real pleasure to play.
Only suggestions I have are sound, and making the time skip feature more prominent (maybe near the clock). Wasn't until Day 4 that I noticed the comment in the description text beneath the game window :-D
There's definitely the beginnings of a great little game here, and I'd encourage you to keep going with it. Excellent work (and your first game too!) -- very well done!
Thank you very much for the kind comments! Means a lot :3
Impressive. An idea to give player an experience to work with specific job like this is so immersive. Your visual style is really concordant. If you put some awesome audios, this would make us much more enjoy.
Awesome visuals! This game reminds me a lot of Papers Please, and I liked how you interpreted the theme. However I wish the game's pace was a bit faster, I spent most of my time waiting for planes to arrive. It is also sad that there is no audio because I think it can actually contribute a lot to the Game feel with the visuals. Other than that, well done!
Thanks a lot for playing the game! Yes, I got pretty sad that I didn't have enough time to add audio... The game pace was another thing that I wanted to be able to tweak. But I'm glad you got the Papers Please vibes because that was what I was going for.
So interesting. I think it would be improved if you add some Ambient sound to this game. Terminal sound or call center office etc. But you visual and dialog has practicle to play. Nice Game!
I love it! Very reminiscent of Papers Please with the high stakes and how the complexity slowly ramps up. The art is great (I appreciate a consistent color palette) and the subtle glow on the UI is a nice touch. Other than that, I think it would be cool if the NPC varied his dialogue a little more every day.
Good work!
Yesss, it was indeed inspired by Papers Please! Glad you got that :D. Thanks for playing.
Wow the style is great, the puzzle aspect of referring to the manual as it gets more complex is very satisfying. Can easily imagine more types of tests being added with more time and it getting really chaotic!
Love the styling of the game, it looks amazing! I really enjoyed playing it on the side while I also did some other stuff (because in the beginning it goes quite slow, but that's okay). Great job overall, a really good base for something very very cool.
The graphics are really my favor! I'd add a "skip time until next departure" button because it's boring to wait at the beginning. And I suggest to add sounds. With only little effort you would improve the fun 100 times. :-)
Thanks for testing the game :D
You can actually fast forward time by holding ALT, but yeah it was supposed to have a skip button but I ended up not having enough time... Same for audio.
This game looks gorgeous!
Ayyy, glad you liked it, I spent way too much time on interfaces! Thank you very much!