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A jam submission

Null TerminalView game page

Activate the distress beacon before your ship falls apart!
Submitted by G_ratta (@G_Ratatouille), DatFrozenCube, NickInGR, V_A_G_A_B_O_N_D — 53 minutes, 48 seconds before the deadline
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Null Terminal's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#2853.5883.588
Gameplay#5123.2353.235
Visuals#5283.5883.588
Innovation#5943.1763.176
Overall#6073.2353.235
Enjoyment#6733.2353.235
Audio#10632.5882.588

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
We took the theme "Nothing can go wrong" and saw it as "Everything can go wrong." The game is about repairing your distress beacon before your ship falls apart.

What code and assets did you not make from scratch during the jam (if any)?
Mostly originally. Only a few assets were premade. All code was made scratch.

How many people worked on the game?
6

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Comments

Submitted(+1)

The game has potencial but is kinda too much rng with the parts and i cant really survive much if it doesnt go lucky for me. But ovr the game looks good it could use some music tho! Leaderboard or something that will make me want to play it as long as possible would also add a lot(main story or something) maybe a shop that will let u buy parts and sell the ones u dont need instead of leaving them or throwing them away. I liked the concept tho

Submitted

Interesting concept 

Submitted(+1)

I feel like it could have used some direction for the player, but I at the end of the day I do like crafting games. I did think it was weird that the water filling up didn't put out the fire though lol.

Submitted(+1)

Lags pretty hard in my browser, but that isn't y'alls fault! I enjoyed the little bit I was able to play. <3

Submitted(+1)

Great game, appreciate the effort you've put for level design and the mechanics!

Submitted(+1)

Really nice art and atmosphere. The sensitivity was way too high for me on the web build, but i enjoyed it for the time i played it!

Submitted(+1)

I really enjoyed the art style! Like others mentioned there are couple issues but I think with some time you could have a solid game on your hands! Great work!

Submitted(+1)

As someone mentioned before, I was not able to make the duct tape so therefore could not  continue forward. It seemed some of the interactions were not condition based as I walked up to the fire without duct tape and heard the sound of duct tape going across it. The art style is very good though. Love the TV screens. Sound would also help build the atmosphere. Great start though!

Submitted(+1)

Cool game, took a while to figure out how to do some things though

Submitted(+1)

looks cool! please check out ours too

Submitted

This game looked SO GOOD! Did you make the 3d yourself? how did you make the 3d pixel items? The effects and everything that was so cool!! But i was able to walk trough the walls and i did not manage to create the ductape :( the items where there, but when i pressed and held E it kept on switching instead of crteating ductape :(

Submitted(+1)

Very fun game and nice contribution! Thank you! This felt like a more polished/fleshed out game in this jam here! Awesome job guys

Submitted

I can't play because I have apple :(. I bet it's fun

Submitted

HI!

It was really nice as an experience, the concept is very cool. I spent 30-45 minutes playing and I had a lot of fun.

The graphic aspect was not finished but what was present was really interesting, the artistic direction is really good!

On the other hand, think of sound! it’s not a feature, it’s important to have consistent sounds on ALL events:)

The UI was not very clear, many aspects of the game are understandable only once you relaunch several parts.

Otherwise, bravo, it is quite impressive to have produced everything in such a short time! I encourage you to continue the development and make it a complete game!

Developer(+1)

Hey camoll,

Thanks so much for your feedback! We really appreciate it. I'm glad you enjoyed the game!

Thanks,

-DatFrozenCube

Submitted(+2)

Cool concept, i got some bugs but enjoyed the idea !

Developer

Hey Jericko, thanks for playing! :)
What kind of bugs did you run into? We would love to fix these!

Thanks,

-DatFrozenCube

Submitted

I'm sorry i should have noted them directly... i kinda forgot them now..
The only i remember is some missing collision on the walls of the tutorial and that i got somehow softlock by the ducktape crafting  on the crafting table, i restarted the game and this time it worked correctly