I also had trouble with level 3 but thought the art and concept was fun! I expected to be killed just by running into the spikes rather than having to jump onto them so clarifying or updating that mechanic would be helpful. Overall great work!
Play game
Nothing Should Go Wrong's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #293 | 3.538 | 3.538 |
| Theme | #353 | 3.500 | 3.500 |
| Overall | #522 | 3.314 | 3.314 |
| Gameplay | #588 | 3.154 | 3.154 |
| Enjoyment | #607 | 3.308 | 3.308 |
| Audio | #625 | 3.115 | 3.115 |
| Visuals | #773 | 3.269 | 3.269 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You have to prepare for a party by making sure nothing goes wrong with the objects in your home.
What code and assets did you not make from scratch during the jam (if any)?
Character, backgrounds and some props sprites, are taken from: https://assetstore.unity.com/packages/2d/characters/pixel-adventure-1-155360
How many people worked on the game?2




Leave a comment
Log in with itch.io to leave a comment.