Play toy
Jenka's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #1053 | 2.681 | 3.222 |
| Visuals | #1250 | 2.589 | 3.111 |
| Innovation | #1448 | 2.126 | 2.556 |
| Audio | #1479 | 1.941 | 2.333 |
| Overall | #1494 | 2.096 | 2.519 |
| Enjoyment | #1707 | 1.849 | 2.222 |
| Gameplay | #1931 | 1.387 | 1.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Literally nothing can go wrong
What code and assets did you not make from scratch during the jam (if any)?
Sounds were from a bundle
How many people worked on the game?2
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Comments
Fun to see another game about stacking ridiculous items. I wish it had been quicker to select new objects. Having to click up to the menu each time took me out of the stacking flow. I wasn't sure what the mechanism for getting more money was. It didn't seem to be based on what I placed, maybe it was just a timer. It was very easy to accidentally fling stuff completely off the screen where you could never get it back which was sort of frustrating. Might have been nice to have walls on the side that keep that from happening. Or maybe a cap on maximum force that prevents things from getting so out of control.
Its a good system, but its missing the game part. Would love to see what sort of objectives/challenges you could make out of a jenga / stacking game. Keep it up!
Really interesting game idea, something like an objective or score system would definitely make it better but good job! Could you rate my game too?
We appreciate the feed back. I definitely want to spend a few more hours getting in some wish list items. I would be happy to rate your game!
Fun toy with a nice art style. Objectives would be nice, but given how nothing can go wrong in the current state, I can't exactly fault that.
I liked the physics and also the idea of the game. Really nice job!! Try out our game if you could.
thanks for the feedback!
I think giving the player an objective or high score mechanic for height would have been a good idea. But the physics felt great and the environment is really well made!
Thanks for playing our game and the feed back! like most game jam games we did have some key features that were left on the drawing room floor. We wanted to add an explode option as well to blow up the tower when the player was done building.
It's a cool sandbox, I just wish there were some sort of motivation for gameplay in it. Also, I would've liked a full screen option and for the shop menu not to close every time you buy something, and maybe bigger UI on the shop menu.
There is really nothing that can go wrong in this game. While stacking the objects wasn't very satisfying, hitting them away with the tennis racket was fun.