Wow, that is a very well made puzzle game! Very similar to my original idea for the jam as well.
AndonLight
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I liked the combat sections of the game but I just couldn't figure out how to play the other portions even with the tutorials. In a future update maybe you can make try to make some of the tutorials more descriptive. Also you can add a reset if you fail to do something (like selecting the map parts in the right order) because everytime I failed that I just had to exit out and reload the page.
Very difficult game. There is potential if the movement system was more consistent. As of now it is very difficult to move far enough unless you are directly next to the thing you are pushing off of, which makes it almost impossible to do the jumps after the tree where you have to go from the platform to the wall to the platform.
The game started off really cool, I liked the really challenging platformer controls, but to be honest, at the walljump part I am not even sure if it is possible, I could sometimes manage to get past the first set of spikes but never got over the second. I think this game definitely has a lot of potential, I just wish that the one part was more manageable.
The game started off really cool, I liked the really challenging platformer controls, but to be honest, at the walljump part I am not even sure if it is possible, I could sometimes manage to get past the first set of spikes but never got over the second. I think this game definitely has a lot of potential, I just wish that the one part was more manageable.
Really cool idea man, and the animations are really nice. The only thing I think would be cool would be a high score system so you can compare your kills. Also I'm not sure if it was a bug but the very first enemy I had that required the 'x' attack had the letter blank. I'm assuming that later in the game the letters are meant to disappear.

