Cute and funny, with a nice narration. I like how the game doesn't start over when you make a "wrong" choice, so it encourages you to explore.
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Nothing went wrong's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #29 | 4.120 | 4.120 |
| Enjoyment | #223 | 3.760 | 3.760 |
| Audio | #295 | 3.480 | 3.480 |
| Overall | #387 | 3.427 | 3.427 |
| Visuals | #656 | 3.400 | 3.400 |
| Innovation | #717 | 3.040 | 3.040 |
| Gameplay | #933 | 2.760 | 2.760 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
This is a choice matter game and most of the decisions are wrong.
so as a player you have to find the right path to make sure that nothing goes wrong.
What code and assets did you not make from scratch during the jam (if any)?
We made everything from scratch during the Jam.
Art, Music, Sound effects and... was made by our team (PersianDevs) during the Jam.
How many people worked on the game?2





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