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aughckt

84
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15
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7
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A member registered Jul 27, 2020 · View creator page →

Creator of

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Though it's unfinished, the audio and art are pretty nice. Calm vibe, I like it.

A simple 3d combat game, feels pretty unfinished though.

I got stuck on a black screen after a certain ending one of the limb-collection levels.  
Interesting atmosphere, especially with the voice acting. 

Fun gameplay and great art! Well done!

The overall vibe of the game visually and audio-wise is nice. I liked the dithering and pastel colors for everything.
And the combat gameplay is pretty unique, too. I wasn't able to unlock any new weapons, though?

Nicely done

The barrage of bullets you get after you beat the boss once, combined with the dizziness mechanic makes the second level feel like gambling. My characters are constantly dizzy, so I'm just pressing random buttons hoping they go up. 
Otherwise, it's a pretty fun mechanic to control 2 characters at the same time, positioning them in order to kill the enemies.  

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I'm glad you enjoyed it! Yeah it ends at the smiley face.
Rain world might've been an unconscious inspiration, considering it's one of my favorite games, but I was mostly inspired by the weirdness of older platformers like the original Prince of Persia or Tomb Raider.

Cute little game with clunky controls.
The detail of the one red blinking light showing you which side of the drone is the left side is a nice touch.
Felt a bit short, but I liked it!

I liked it.
Simple platforming game with a bunch of small plot twists.

Simple and fun game. Got 25 seconds when following the path
Then I realized you could win by just skipping the entire thing.
Enjoyed it.

The concept of balancing the items you pick up is really nice.
What you usually expect in games like these is to always pick up certain items, and to always ignore others.
Having to actually think about when to pick up which ones is great.

Liked the concept of having to pick up your used ammo
You really need to make sure you hit all your shots, makes you think before you act.

Short little roguelike-ish game. I liked it.

Just like the other guy, can't seem to get past the tutorial. Pressing the "continue" button just sends you back to the menu.

Simple and well executed premise.
Giving a different audio queue for every item is a good feature.

Very creative and unique artstyle and audio.
I think I only got 1 choice correct in my first try.
I really like how slick and simple the visual style is.
Nice little game!

The falling-out-of-your-boat mechanic was unexpected but fun
Artstyle & music was great as well.

Nice little mind-wave/wario-ware inspired game.
I really liked the reveal that you're actually sending penguins to the moon.

Really nice art and theming.
Having a simple game and then adding some achievements is an interesting idea.

Extremely polished for a jam game.
Nice idea, nice artstyle, nice audio, challenging levels
The theme doesn't fit as well though. Well done!

The whole vibe/theme of the game is really nice! 
I greatly enjoyed the conversations between the characters & their animations.
The gameplay was pretty hard to understand, but unique.

Enjoyed the warioware-ish gameplay. Nice art & music!

Nice game.
The shift+WASD for moving things in your menu sounds like a weird idea but it works pretty well.

Cool cartoony artstyle! Didn't get it at first, but it was fun afterwards.
Animations are nice as well.

Really like the visuals! The color scheme is pleasing to look at.
It's really hard, which fits the theme.
Nice job!

I'm pretty sure the ban is more focused on AI generated assets. So using an AI image generator or using AI generated music and sounds is not allowed.
Using an AI assistant for coding like Github copilot might be frowned upon but I'm not sure about that. 

But if you're using something like Chatgpt to ask a question about something or to help find a bug, that won't get your submission disqualified.

All game engines are allowed, so yes you can use Construct 3!

I'm pretty sure all engines are allowed, as long as your game is playable.
So if you're able to compile to windows, you're good.

Glad you enjoyed it!

The visual effects are all very simple. Simple to replicate in Unity, at least.
The main cool effect that I used for the skybox and the weird cubes is done by sampling the players current screen, and using that as a texture.
So the skybox is just a replication of what you are currently seeing, and so are all those mirror/box things. It gives a cool inception-ish effect.
Only thing that annoys me about it is how to skybox immediately turns pitch black if you look at it.
I also pixelated the screen and added some chromatic aberration as a post-processing effect.

Thanks for playing!

I'm glad you liked it!

Funny short little story game. I liked it!

Nice graphics, nice gameplay, nice story.
Enjoyed it!

No, I'm using Windows

Quick and simple little game, I enjoyed it.
The little sprites of the people are cute, I like them.

Really nice game, the animations, art and audio fit nicely together.
If there are features that I'd like to see, they would be jump buffering or coyote time, those 2 can really make your platformer feel smoother.
Other than that, nice game!

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I barricaded the windows and the door, but I didn't know what to do after that...
Nice art though!

The gameplay of the first couple of waves is extremely simple, just shooting left and right while standing still.
Nice art and animations, great game!

Reminds me of Cleaning Simulator on Roblox. Good days...
Nice little game!

Really nice and simple idea.
If 2 marbles remain their fights can sometimes take forever, just rotating around each other.
Other than that, cool little game.