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aughckt

101
Posts
15
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7
Following
A member registered Jul 27, 2020 · View creator page →

Creator of

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Weird, you're the second person to mention this bug but I don't have it on my devices.  Probably a framerate issue or something.

Nice juicy little game! 

It's a weird mix between stressful and chill. I don't really get all the mechanics, but liked the game nonetheless!

It felt like bugs at first, but I think it's just the bump-into-walls mechanic. When you try to posses something that's a block higher than you, you sometimes bump into the block itself. That confused me a couple of times.

Oh! No,no... We call it a modern art!

I liked it. It was good. Enjoyable, even. Made me smile.

This is a really good concept. I really like how you get a better score by being patient and predictable. Well done!

Simple concept, pretty hard though. Nicely done!

The game's just a completely black screen for me. I see the Unity logo, but then it's just pitch black. The music sounds pretty chill tho.  No clue why this happens on my end.

I was pretty confused on my first playthrough, but turns out that the UI gets all bunched up in fullscreen.

Overall, unique concept, limitation is implemented well and the artstyle is pretty nice! 

I don't really get why you sometimes just lose. You will click the correct cards but then you lose just before reaching the hole. I feels like the easiest solution gets "canceled", so you need to find another one. 
I had that happen a couple of times towards the start of the game, but it stopped happening.

Other than that one issue, it's a pretty nice game! Limitation is implemented well, and I've never seen this concept get used in a game before.

Nicely done!

Simple little game, but I wasn't able to delete all the cats. Is there only one level?

I expected Lysis burst to do a bit more after you bought it, other than that, nice game! It's fun to get your computer to lag with all the little guys. 

I don't really know what I'm doing. I'm possessing the fighters, shooting each other with the archer and slashing them with the warrior, but nothing is happening. The only way I got to damage my guys was by using the archer to shoot dynamite point blank. 


Overall interesting concept though, the limitation is well implemented.

A little buggy, but overall good concept for a puzzle game.

I think the use of the limitation is a bit dubious, but the overall concept of the is pretty good. 
I was surprised with how many levels you could make for such a simple.

Nice game, simple concept. Limitation is pretty obvious. Might get a little boring, 100 hp seems a bit much. I got it to glitch on a tile causing me to win earlier. I could see the game get more interesting if you got more kinds of towers over time.  

Though it's unfinished, the audio and art are pretty nice. Calm vibe, I like it.

A simple 3d combat game, feels pretty unfinished though.

I got stuck on a black screen after a certain ending one of the limb-collection levels.  
Interesting atmosphere, especially with the voice acting. 

Fun gameplay and great art! Well done!

The overall vibe of the game visually and audio-wise is nice. I liked the dithering and pastel colors for everything.
And the combat gameplay is pretty unique, too. I wasn't able to unlock any new weapons, though?

Nicely done

The barrage of bullets you get after you beat the boss once, combined with the dizziness mechanic makes the second level feel like gambling. My characters are constantly dizzy, so I'm just pressing random buttons hoping they go up. 
Otherwise, it's a pretty fun mechanic to control 2 characters at the same time, positioning them in order to kill the enemies.  

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I'm glad you enjoyed it! Yeah it ends at the smiley face.
Rain world might've been an unconscious inspiration, considering it's one of my favorite games, but I was mostly inspired by the weirdness of older platformers like the original Prince of Persia or Tomb Raider.

Cute little game with clunky controls.
The detail of the one red blinking light showing you which side of the drone is the left side is a nice touch.
Felt a bit short, but I liked it!

I liked it.
Simple platforming game with a bunch of small plot twists.

Simple and fun game. Got 25 seconds when following the path
Then I realized you could win by just skipping the entire thing.
Enjoyed it.

The concept of balancing the items you pick up is really nice.
What you usually expect in games like these is to always pick up certain items, and to always ignore others.
Having to actually think about when to pick up which ones is great.

Liked the concept of having to pick up your used ammo
You really need to make sure you hit all your shots, makes you think before you act.

Short little roguelike-ish game. I liked it.

Just like the other guy, can't seem to get past the tutorial. Pressing the "continue" button just sends you back to the menu.

Simple and well executed premise.
Giving a different audio queue for every item is a good feature.

Very creative and unique artstyle and audio.
I think I only got 1 choice correct in my first try.
I really like how slick and simple the visual style is.
Nice little game!

The falling-out-of-your-boat mechanic was unexpected but fun
Artstyle & music was great as well.

Nice little mind-wave/wario-ware inspired game.
I really liked the reveal that you're actually sending penguins to the moon.

Really nice art and theming.
Having a simple game and then adding some achievements is an interesting idea.

Extremely polished for a jam game.
Nice idea, nice artstyle, nice audio, challenging levels
The theme doesn't fit as well though. Well done!

The whole vibe/theme of the game is really nice! 
I greatly enjoyed the conversations between the characters & their animations.
The gameplay was pretty hard to understand, but unique.

Enjoyed the warioware-ish gameplay. Nice art & music!

Nice game.
The shift+WASD for moving things in your menu sounds like a weird idea but it works pretty well.