A classic game but well executed, I managed to see it through to the end.
I'm happy to see people on GDev!
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #703 | 3.203 | 3.333 |
| Gameplay | #763 | 2.962 | 3.083 |
| Innovation | #789 | 2.962 | 3.083 |
| Overall | #1147 | 2.602 | 2.708 |
| Visuals | #1316 | 2.482 | 2.583 |
| Theme | #1409 | 2.242 | 2.333 |
| Audio | #1619 | 1.761 | 1.833 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You are a drone, trying to get out of a cave. Even a small mistake can cost you your progress.
What code and assets did you not make from scratch during the jam (if any)?
I made them on my own
How many people worked on the game?1
A classic game but well executed, I managed to see it through to the end.
I'm happy to see people on GDev!
I WOOOOOON! Don't worry everybody's safe! I had a great moment escaping the cave, plus I love to pilot spacecraft! Did you try Angry Shepherd?
Fun game. for some reason the controls stopped working after i set it to fullscreen.
That's a pretty interesting idea for a rage game. I could see a full version of this being quite successful with fans of Foddian games!
I like the minimal vector graphics style. I had the best results from just letting myself spin wildly and tapping the buttons together each time I was pointed in roughly the right direction.
Leave a comment
Log in with itch.io to leave a comment.