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Autocross Finals's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1257 | 2.306 | 3.143 |
| Enjoyment | #1374 | 2.306 | 3.143 |
| Theme | #1457 | 2.201 | 3.000 |
| Gameplay | #1494 | 1.992 | 2.714 |
| Overall | #1558 | 2.009 | 2.738 |
| Visuals | #1789 | 1.782 | 2.429 |
| Innovation | #1944 | 1.468 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Nothing can go wrong with your run if you want to become a champion
What code and assets did you not make from scratch during the jam (if any)?
The smoke, car, arrow sprite and all of the sounds were pulled from online resources sand most of the code for the car controller, audio controller, smoke, and tire skids were created with help from a youtube tutorial. Credits are located in the project description and the GitHub page.
How many people worked on the game?1
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Comments
This is a very good interpretation of the theme! When you are trying to beat the 22 seconds at first, everything goes wrong, but to get those 22 seconds, nothing can go wrong. Very good idea!
Annnnd i just realized you can do it in less than 10 seconds by just going to the finish line! lol
Simple and fun game. Got 25 seconds when following the path
Then I realized you could win by just skipping the entire thing.
Enjoyed it.