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Wrath & Reverence's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #399 | 3.750 | 3.750 |
| Innovation | #519 | 3.250 | 3.250 |
| Gameplay | #615 | 3.125 | 3.125 |
| Overall | #624 | 3.219 | 3.219 |
| Audio | #688 | 3.063 | 3.063 |
| Enjoyment | #774 | 3.125 | 3.125 |
| Theme | #775 | 3.000 | 3.000 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
A god game where the player has to look over a tribal village. If things go wrong and they end with fewer villagers than they started with, then they lose.
What code and assets did you not make from scratch during the jam (if any)?
- Trees and rocks are Kenney assets that I uv'd and textured.
- The icons in the game are from a mix of Kenney packs and the Crawl Stone Soup tile pack (https://opengameart.org/content/dungeon-crawl-32x32-tiles-supplemental)
How many people worked on the game?1
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Comments
I quite liked this, and I enjoy seeing more god game/sim type games in the jam. I did find that it took a long time for 5 days to pass, and for the most part it seemed really really simple. Zap lightning to scare people from the hill, feed when they're hungry, make bushes when you have spare power. I did that for however long it took to get through the days and was astonished and frustrated to realise one of the people had died at the last minute, and I didn't even spot how. A bit more variety or player agency in the play would be nice, it just felt awfully reactive waiting for the same stuff to happen.
Fun stuff! Enjoyed the big ol stone heads! The elder god was angry!
Cool concept! loved watching my lil dudes run around. I don't think the game speed button worked, so it did feel slow at times.
Thanks for playing! I didn't realize until a few days after the jam ended that I forgot to include the speed up time button in the hotkeys list. Spacebar should speed up time.
I like the idea of the game, but it does feel a little repetitive with not much going on. In my playthrough, the villagers are not reproducing/the civilization is not growing, is that a bug?
Really impressive though! Would love to see more from you in the future :D
I had plans for some more stuff to go on like predators eating villagers that you have to use the lightning bolt for but I ran out of time. Villagers reproducing occurs after a long set of conditions but being well fed is kinda the main thing. Easiest way is with the provide food power, though the game tends to snowball from that point.
Thanks for playing!
I like the idea of the game, but it does feel a little repetitive with not much going on. In my playthrough, the villagers are not reproducing/the civilization is not growing, is that a bug?
Really impressive though! Would love to see more from you in the future :D
Really like the effort, compared to some folks, this guy here made a whole top town civilization management game! Good job :)
Nice. Its a pretty ambitious game for a 1 week game jam.
Nicely done! worked well for me, though I couldn't seem to adjust the speed. The little characters seem well programmed and I like the premise and artwork.
Oops, I forgot to include the game speed hotkey in the controls panel haha. Spacebar should speed up the game when you hold it down.
Oh, thank you, I'll give it a try :)
*Yup, works great!
I love smiting people :) - the game did get slightly repetitive towards the end though
I also smited everyone towards the end after capping on resource speed. Very fun game =D
Accidentally smited everyone lol. I liked this one, good job :)
The world needs more games like Black & White. Clean presentation, nice aesthetic. It did seem like there was some input lag, but maybe that was a product of running in chrome? Great work!
I'll have to test it in chrome. Worked fine for me in firefox, not sure why else there could be input lag, except maybe godot's shader compilation causing a freeze.
Loved the visuals 👍
Good job. It's not easy to make a god game for a game jam. I would love to see more threats challenging my village.
Very impressed this was made in 1 week good job!
Nice game :)