Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I quite liked this, and I enjoy seeing more god game/sim type games in the jam. I did find that it took a long time for 5 days to pass, and for the most part it seemed really really simple. Zap lightning to scare people from the hill, feed when they're hungry, make bushes when you have spare power. I did that for however long it took to get through the days and was astonished and frustrated to realise one of the people had died at the last minute, and I didn't even spot how. A bit more variety or player agency in the play would be nice, it just felt awfully reactive waiting for the same stuff to happen.