Nice on the sleepy mechanic! We wanted to do similar but ran out of time and had to cut it
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The Night Shift's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #231 | 3.652 | 3.652 |
| Innovation | #672 | 3.087 | 3.087 |
| Visuals | #702 | 3.348 | 3.348 |
| Gameplay | #720 | 3.000 | 3.000 |
| Overall | #721 | 3.116 | 3.116 |
| Enjoyment | #944 | 2.913 | 2.913 |
| Audio | #982 | 2.696 | 2.696 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
In the game the player has simple tasks that are easy to achieve. But a sleep mechanic will make things really hard quickly.
What code and assets did you not make from scratch during the jam (if any)?
Some 3D assets and some sound effects
How many people worked on the game?2








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